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See:
Description
| Interface Summary | |
|---|---|
| MessageHandler | Handles complete incoming messages. |
| NetworkConstants | Contains the network constants. |
| StreamedMessageHandler | Handles streamed incoming messages. |
| Class Summary | |
|---|---|
| AbandonColonyMessage | The message sent when the client requests abandoning of a colony. |
| AskSkillMessage | The message sent when asking for the skill taught at a settlement. |
| AssignTeacherMessage | The message sent when assigning a teacher. |
| AssignTradeRouteMessage | The message sent when assigning a trade route to a unit. |
| AttackMessage | The message sent when attacking. |
| BuildColonyMessage | The message sent when the client requests building of a colony. |
| BuyGoodsMessage | The message sent when buying goods in Europe. |
| BuyMessage | The message sent when purchasing at an IndianSettlement. |
| BuyPropositionMessage | The message sent when negotiating a purchase at an IndianSettlement. |
| CashInTreasureTrainMessage | The message sent when cashing in a treasure train. |
| ChangeStateMessage | The message sent when changing a unit state. |
| ChangeWorkImprovementTypeMessage | The message sent when changing a work improvement type. |
| ChangeWorkTypeMessage | The message sent when changing the work type of a unit. |
| ChatMessage | The message that contains a chat string. |
| ClaimLandMessage | The message sent when the client requests claiming land. |
| ClearSpecialityMessage | The message sent when clearing a unit speciality. |
| CloseTransactionMessage | The message sent to initiate a transaction. |
| Connection | A network connection. |
| DeclareIndependenceMessage | The message sent when a player declares independence. |
| DeclineMoundsMessage | The message sent when declining to investigate strange mounds. |
| DeliverGiftMessage | The message sent when delivering a gift to a Settlement. |
| DemandTributeMessage | The message sent when demanding tribute from a native settlement. |
| DiplomacyMessage | The message sent when executing a diplomatic trade. |
| DisbandUnitMessage | The message sent when clearing a unit speciality. |
| DisembarkMessage | The message sent when disembarking. |
| DOMMessage | Class for parsing raw message data into an XML-tree and for creating new XML-trees. |
| EmbarkMessage | The message sent when embarking. |
| EmigrateUnitMessage | The message sent when a unit is to emigrate. |
| EquipUnitMessage | Class to handle equipping a unit. |
| GetNationSummaryMessage | The message sent when summarizing a nation. |
| GetTransactionMessage | The message sent to initiate a transaction. |
| GoodsForSaleMessage | The message sent when querying a settlement for what it has for sale. |
| InciteMessage | The message sent when inciting a native settlement. |
| IndianDemandMessage | The message sent when natives are making demands of a colony. |
| JoinColonyMessage | The message sent when the client requests building of a colony. |
| LearnSkillMessage | The message sent when learning for the skill taught at a settlement. |
| LoadCargoMessage | The message sent when loading cargo onto a carrier. |
| LootCargoMessage | The message sent when looting cargo. |
| Message | Class for parsing raw message data into an XML-tree and for creating new XML-trees. |
| MissionaryMessage | The message sent when a missionary establishes/denounces a mission. |
| MonarchActionMessage | The message sent when doing a monarch action. |
| MoveMessage | The message sent when moving a unit. |
| MoveToMessage | The message sent when moving a unit across the high seas. |
| NetworkReplyObject | Class for storing a network response. |
| NewLandNameMessage | The message sent when naming a new land. |
| NewRegionNameMessage | The message sent when naming a new region. |
| PayArrearsMessage | The message sent when paying tax arrears. |
| PayForBuildingMessage | The message sent when paying for a building. |
| PutOutsideColonyMessage | The message sent when putting a unit outside a colony. |
| ReceivingThread | The thread that checks for incoming messages. |
| RenameMessage | The message sent when renaming a FreeColGameObject. |
| ScoutIndianSettlementMessage | The message sent when scouting a native settlement. |
| SellGoodsMessage | The message sent when selling goods in Europe. |
| SellMessage | The message sent when selling at an IndianSettlement. |
| SellPropositionMessage | The message sent when negotiating a sale at an IndianSettlement. |
| ServerAPI | The API for client->server messaging. |
| SetBuildQueueMessage | The message sent when setting the build queue. |
| SetDestinationMessage | The message sent when the client requests setting a unit destination. |
| SetGoodsLevelsMessage | The message sent when setting goods levels. |
| SetTradeRoutesMessage | The message sent when setting the trade routes. |
| SpySettlementMessage | The message sent when spying on a settlement. |
| TrainUnitInEuropeMessage | The message sent when training a unit in Europe. |
| UnloadCargoMessage | The message sent when unloading cargo onto a carrier. |
| UpdateCurrentStopMessage | The message sent updating a unit's current stop. |
| UpdateTradeRouteMessage | The message sent when updating a trade route. |
| WorkMessage | Class to handle changes in work location. |
| Exception Summary | |
|---|---|
| NoRouteToServerException | Thrown if there is no route to a server. |
Contains the common networking classes.
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