Class ChangeStateMessage


  • public class ChangeStateMessage
    extends AttributeMessage
    The message sent when changing a unit state.
    • Constructor Detail

      • ChangeStateMessage

        public ChangeStateMessage​(Unit unit,
                                  Unit.UnitState state)
        Create a new ChangeStateMessage with the supplied unit and state.
        Parameters:
        unit - The Unit to change the state of.
        state - The new state.
      • ChangeStateMessage

        public ChangeStateMessage​(Game game,
                                  FreeColXMLReader xr)
                           throws javax.xml.stream.XMLStreamException
        Create a new ChangeStateMessage from a stream.
        Parameters:
        game - The Game this message belongs to.
        xr - The FreeColXMLReader to read from.
        Throws:
        javax.xml.stream.XMLStreamException - if the stream is corrupt.
    • Method Detail

      • currentPlayerMessage

        public boolean currentPlayerMessage()
        Should this message only be sent to a server by the current player?
        Overrides:
        currentPlayerMessage in class TrivialMessage
        Returns:
        True if this is a current-player-only message.
      • serverHandler

        public ChangeSet serverHandler​(FreeColServer freeColServer,
                                       ServerPlayer serverPlayer)
        Server-side handler for this message.
        Overrides:
        serverHandler in class TrivialMessage
        Parameters:
        freeColServer - The FreeColServer handling the request.
        serverPlayer - The ServerPlayer that sent the request.
        Returns:
        A ChangeSet defining the response.