net.sf.freecol.common.networking
Class MissionaryMessage

java.lang.Object
  extended by net.sf.freecol.common.networking.DOMMessage
      extended by net.sf.freecol.common.networking.MissionaryMessage

public class MissionaryMessage
extends DOMMessage

The message sent when a missionary establishes/denounces a mission.


Field Summary
private  boolean denounce
          Is this a denunciation?
private  java.lang.String directionString
          The direction to the settlement.
private  java.lang.String unitId
          The id of the missionary.
 
Fields inherited from class net.sf.freecol.common.networking.DOMMessage
document, logger
 
Constructor Summary
MissionaryMessage(Game game, org.w3c.dom.Element element)
          Create a new MissionaryMessage from a supplied element.
MissionaryMessage(Unit unit, Map.Direction direction, boolean denounce)
          Create a new MissionaryMessage with the supplied name.
 
Method Summary
static java.lang.String getXMLElementTagName()
          The tag name of the root element representing this object.
 org.w3c.dom.Element handle(FreeColServer server, Player player, Connection connection)
          Handle a "missionary"-message.
 org.w3c.dom.Element toXMLElement()
          Convert this MissionaryMessage to XML.
 
Methods inherited from class net.sf.freecol.common.networking.DOMMessage
clientError, collapseElements, createError, createError, createNewDocument, createNewRootElement, elementToString, getAttribute, getChildElement, getDocument, getFreeColProtocolVersion, getType, hasAttribute, insertAsRoot, isType, setAttribute, setAttribute, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

unitId

private java.lang.String unitId
The id of the missionary.


directionString

private java.lang.String directionString
The direction to the settlement.


denounce

private boolean denounce
Is this a denunciation?

Constructor Detail

MissionaryMessage

public MissionaryMessage(Unit unit,
                         Map.Direction direction,
                         boolean denounce)
Create a new MissionaryMessage with the supplied name.

Parameters:
unit - The missionary Unit.
direction - The Direction to the settlement.
denounce - True if this is a denunciation.

MissionaryMessage

public MissionaryMessage(Game game,
                         org.w3c.dom.Element element)
Create a new MissionaryMessage from a supplied element.

Parameters:
game - The Game this message belongs to.
element - The Element to use to create the message.
Method Detail

handle

public org.w3c.dom.Element handle(FreeColServer server,
                                  Player player,
                                  Connection connection)
Handle a "missionary"-message.

Parameters:
server - The FreeColServer handling the message.
player - The Player the message applies to.
connection - The Connection message was received on.
Returns:
An element containing the result of the mission operation, or an error Element on failure.

toXMLElement

public org.w3c.dom.Element toXMLElement()
Convert this MissionaryMessage to XML.

Overrides:
toXMLElement in class DOMMessage
Returns:
The XML representation of this message.

getXMLElementTagName

public static java.lang.String getXMLElementTagName()
The tag name of the root element representing this object.

Returns:
"missionary".