net.sf.freecol.common.networking
Class AttackMessage

java.lang.Object
  extended by net.sf.freecol.common.networking.DOMMessage
      extended by net.sf.freecol.common.networking.AttackMessage

public class AttackMessage
extends DOMMessage

The message sent when attacking.


Field Summary
private  java.lang.String directionString
          The direction to attack.
private  java.lang.String unitId
          The id of the attacker.
 
Fields inherited from class net.sf.freecol.common.networking.DOMMessage
document, logger
 
Constructor Summary
AttackMessage(Game game, org.w3c.dom.Element element)
          Create a new AttackMessage from a supplied element.
AttackMessage(Unit unit, Map.Direction direction)
          Create a new AttackMessage for the supplied unit and direction.
 
Method Summary
static java.lang.String getXMLElementTagName()
          The tag name of the root element representing this object.
 org.w3c.dom.Element handle(FreeColServer server, Player player, Connection connection)
          Handle a "attack"-message.
 org.w3c.dom.Element toXMLElement()
          Convert this AttackMessage to XML.
 
Methods inherited from class net.sf.freecol.common.networking.DOMMessage
clientError, collapseElements, createError, createError, createNewDocument, createNewRootElement, elementToString, getAttribute, getChildElement, getDocument, getFreeColProtocolVersion, getType, hasAttribute, insertAsRoot, isType, setAttribute, setAttribute, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

unitId

private java.lang.String unitId
The id of the attacker.


directionString

private java.lang.String directionString
The direction to attack.

Constructor Detail

AttackMessage

public AttackMessage(Unit unit,
                     Map.Direction direction)
Create a new AttackMessage for the supplied unit and direction.

Parameters:
unit - The Unit attacking.
direction - The Direction to attack in.

AttackMessage

public AttackMessage(Game game,
                     org.w3c.dom.Element element)
Create a new AttackMessage from a supplied element.

Parameters:
game - The Game this message belongs to.
element - The Element to use to create the message.
Method Detail

handle

public org.w3c.dom.Element handle(FreeColServer server,
                                  Player player,
                                  Connection connection)
Handle a "attack"-message.

Parameters:
server - The FreeColServer handling the message.
player - The Player the message applies to.
connection - The Connection message was received on.
Returns:
An update encapsulating the attack or an error Element on failure.

toXMLElement

public org.w3c.dom.Element toXMLElement()
Convert this AttackMessage to XML.

Overrides:
toXMLElement in class DOMMessage
Returns:
The XML representation of this message.

getXMLElementTagName

public static java.lang.String getXMLElementTagName()
The tag name of the root element representing this object.

Returns:
"attack".