Class FirstContactMessage


  • public class FirstContactMessage
    extends AttributeMessage
    The message sent when making first contact between players.
    • Constructor Detail

      • FirstContactMessage

        public FirstContactMessage​(Player player,
                                   Player other,
                                   Tile tile)
        Create a new FirstContactMessage.
        Parameters:
        player - The Player making contact.
        other - The Player being contacted.
        tile - An optional Tile to offer.
      • FirstContactMessage

        public FirstContactMessage​(Game game,
                                   FreeColXMLReader xr)
                            throws javax.xml.stream.XMLStreamException
        Create a new FirstContactMessage from a stream.
        Parameters:
        game - The Game this message belongs to.
        xr - The FreeColXMLReader to read from.
        Throws:
        javax.xml.stream.XMLStreamException - if the stream is corrupt.
    • Method Detail

      • aiHandler

        public void aiHandler​(FreeColServer freeColServer,
                              AIPlayer aiPlayer)
        AI-side handler for this message. AI handlers always return null. FIXME: One day the FreeColServer should devolve to AIMain.
        Overrides:
        aiHandler in class TrivialMessage
        Parameters:
        freeColServer - The FreeColServer handling the request.
        aiPlayer - The AIPlayer the message was sent to.
      • clientHandler

        public void clientHandler​(FreeColClient freeColClient)
        Client-side handler for this message. Client handlers always return null.
        Overrides:
        clientHandler in class TrivialMessage
        Parameters:
        freeColClient - The FreeColClient to handle this message.
      • serverHandler

        public ChangeSet serverHandler​(FreeColServer freeColServer,
                                       ServerPlayer serverPlayer)
        Server-side handler for this message.
        Overrides:
        serverHandler in class TrivialMessage
        Parameters:
        freeColServer - The FreeColServer handling the request.
        serverPlayer - The ServerPlayer that sent the request.
        Returns:
        A ChangeSet defining the response.
      • getPlayer

        public Player getPlayer​(Game game)
      • getOtherPlayer

        public Player getOtherPlayer​(Game game)
      • getTile

        public Tile getTile​(Game game)
      • getSettlementCount

        public int getSettlementCount()
      • getResult

        public boolean getResult()