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java.lang.Objectnet.sf.freecol.common.networking.DOMMessage
net.sf.freecol.common.networking.LootCargoMessage
public class LootCargoMessage
The message sent when looting cargo.
| Field Summary | |
|---|---|
private java.util.List<Goods> |
goods
The goods to be looted. |
private java.lang.String |
loserId
The ID of the unit that is looted. |
private java.lang.String |
winnerId
The ID of the unit that is looting. |
| Fields inherited from class net.sf.freecol.common.networking.DOMMessage |
|---|
document, logger |
| Constructor Summary | |
|---|---|
LootCargoMessage(Game game,
org.w3c.dom.Element element)
Create a new LootCargoMessage from a
supplied element. |
|
LootCargoMessage(Unit winner,
java.lang.String loserId,
java.util.List<Goods> goods)
Create a new LootCargoMessage. |
|
| Method Summary | |
|---|---|
java.lang.String |
getDefenderId()
Public accessor to help the client igc. |
java.util.List<Goods> |
getGoods()
Public accessor to help the client igc. |
Unit |
getUnit(Game game)
Public accessor to help the client igc. |
static java.lang.String |
getXMLElementTagName()
The tag name of the root element representing this object. |
org.w3c.dom.Element |
handle(FreeColServer server,
Player player,
Connection connection)
Handle a "lootCargo"-message. |
org.w3c.dom.Element |
toXMLElement()
Convert this LootCargoMessage to XML. |
| Methods inherited from class net.sf.freecol.common.networking.DOMMessage |
|---|
clientError, collapseElements, createError, createError, createNewDocument, createNewRootElement, elementToString, getAttribute, getChildElement, getDocument, getFreeColProtocolVersion, getType, hasAttribute, insertAsRoot, isType, setAttribute, setAttribute, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
private java.lang.String winnerId
private java.lang.String loserId
private java.util.List<Goods> goods
| Constructor Detail |
|---|
public LootCargoMessage(Unit winner,
java.lang.String loserId,
java.util.List<Goods> goods)
LootCargoMessage.
winner - The Unit that is looting.loserId - The id of the Unit that is looted.goods - The AbstractGoods to loot.
public LootCargoMessage(Game game,
org.w3c.dom.Element element)
LootCargoMessage from a
supplied element.
game - The Game this message belongs to.element - The Element to use to create the message.| Method Detail |
|---|
public Unit getUnit(Game game)
public java.lang.String getDefenderId()
public java.util.List<Goods> getGoods()
public org.w3c.dom.Element handle(FreeColServer server,
Player player,
Connection connection)
server - The FreeColServer handling the message.player - The Player the message applies to.connection - The Connection message was received on.
java.lang.IllegalStateException - if there is problem with the arguments.public org.w3c.dom.Element toXMLElement()
toXMLElement in class DOMMessagepublic static java.lang.String getXMLElementTagName()
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