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java.lang.Objectnet.sf.freecol.common.networking.DOMMessage
net.sf.freecol.common.networking.NewLandNameMessage
public class NewLandNameMessage
The message sent when naming a new land.
| Field Summary | |
|---|---|
private java.lang.String |
acceptString
Has a treaty been accepted with the welcomer? |
private java.lang.String |
campCount
An optional number of camps for the welcome message. |
private java.lang.String |
newLandName
The name to use. |
private java.lang.String |
unitId
The unit that has come ashore. |
private java.lang.String |
welcomerId
An optional welcoming player. |
| Fields inherited from class net.sf.freecol.common.networking.DOMMessage |
|---|
document, logger |
| Constructor Summary | |
|---|---|
NewLandNameMessage(Game game,
org.w3c.dom.Element element)
Create a new NewLandNameMessage from a
supplied element. |
|
NewLandNameMessage(Unit unit,
java.lang.String newLandName,
Player welcomer,
int camps,
boolean accept)
Create a new NewLandNameMessage with the
supplied name. |
|
| Method Summary | |
|---|---|
java.lang.String |
getCamps()
Public accessor for the camp count. |
java.lang.String |
getNewLandName()
Public accessor for the new land name. |
Unit |
getUnit(Game game)
Public accessor for the unit. |
Player |
getWelcomer(Game game)
Public accessor for the welcomer. |
static java.lang.String |
getXMLElementTagName()
The tag name of the root element representing this object. |
org.w3c.dom.Element |
handle(FreeColServer server,
Player player,
Connection connection)
Handle a "newLandName"-message. |
void |
setAccept(boolean accept)
Sets the accept value of this message. |
org.w3c.dom.Element |
toXMLElement()
Convert this NewLandNameMessage to XML. |
| Methods inherited from class net.sf.freecol.common.networking.DOMMessage |
|---|
clientError, collapseElements, createError, createError, createNewDocument, createNewRootElement, elementToString, getAttribute, getChildElement, getDocument, getFreeColProtocolVersion, getType, hasAttribute, insertAsRoot, isType, setAttribute, setAttribute, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
private java.lang.String unitId
private java.lang.String newLandName
private java.lang.String welcomerId
private java.lang.String campCount
private java.lang.String acceptString
| Constructor Detail |
|---|
public NewLandNameMessage(Unit unit,
java.lang.String newLandName,
Player welcomer,
int camps,
boolean accept)
NewLandNameMessage with the
supplied name.
unit - The Unit that has come ashore.newLandName - The new land name.welcomer - The optional camps - The optional number of camps of the welcomer nation.accept - Accept the welcomer offer?
public NewLandNameMessage(Game game,
org.w3c.dom.Element element)
NewLandNameMessage from a
supplied element.
game - The Game this message belongs to.element - The Element to use to create the message.| Method Detail |
|---|
public Unit getUnit(Game game)
game - The Game to look for a unit in.
public java.lang.String getNewLandName()
public Player getWelcomer(Game game)
game - The Game to look for a welcomer in.
public void setAccept(boolean accept)
accept - The new accept value.public java.lang.String getCamps()
public org.w3c.dom.Element handle(FreeColServer server,
Player player,
Connection connection)
server - The FreeColServer handling the message.player - The Player the message applies to.connection - The Connection message was received on.
Element on failure.public org.w3c.dom.Element toXMLElement()
toXMLElement in class DOMMessagepublic static java.lang.String getXMLElementTagName()
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