public class SellPropositionMessage extends DOMMessage
| Modifier and Type | Field and Description |
|---|---|
private java.lang.String |
goldString
The price being negotiated.
|
private Goods |
goods
The goods to be sold.
|
private java.lang.String |
settlementId
The object identifier of the settlement that is buying.
|
private java.lang.String |
unitId
The object identifier of the unit that is selling.
|
document, logger| Constructor and Description |
|---|
SellPropositionMessage(Game game,
org.w3c.dom.Element element)
Create a new
SellPropositionMessage from a
supplied element. |
SellPropositionMessage(Unit unit,
Settlement settlement,
Goods goods,
int gold)
Create a new
SellPropositionMessage. |
| Modifier and Type | Method and Description |
|---|---|
int |
getGold()
What is the price currently negotiated for this transaction?
|
static java.lang.String |
getXMLElementTagName()
The tag name of the root element representing this object.
|
org.w3c.dom.Element |
handle(FreeColServer server,
Player player,
Connection connection)
Handle a "sellProposition"-message.
|
org.w3c.dom.Element |
toXMLElement()
Convert this SellPropositionMessage to XML.
|
clientError, collapseElements, createError, createError, createMessage, createMessage, createNewDocument, createNewRootElement, elementToString, getAttribute, getChildElement, getDocument, getFreeColProtocolVersion, getType, hasAttribute, insertAsRoot, isType, setAttribute, setAttribute, toStringprivate final java.lang.String unitId
private final java.lang.String settlementId
private final Goods goods
private final java.lang.String goldString
public SellPropositionMessage(Unit unit, Settlement settlement, Goods goods, int gold)
SellPropositionMessage.unit - The Unit that is trading.goods - The Goods to sell.gold - The price of the goods (negative if unknown).public SellPropositionMessage(Game game, org.w3c.dom.Element element)
SellPropositionMessage from a
supplied element.game - The Game this message belongs to.element - The Element to use to create the message.public int getGold()
public org.w3c.dom.Element handle(FreeColServer server, Player player, Connection connection)
server - The FreeColServer handling the message.player - The Player the message applies to.connection - The Connection message was received on.Element on failure.public org.w3c.dom.Element toXMLElement()
toXMLElement in class DOMMessagepublic static java.lang.String getXMLElementTagName()