public static class RearrangeColonyMessage.UnitChange
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
Location |
loc |
Role |
role |
int |
roleCount |
Unit |
unit |
GoodsType |
work |
Constructor and Description |
---|
UnitChange() |
UnitChange(Game game,
java.lang.String unitId,
java.lang.String locId,
java.lang.String workId,
java.lang.String roleId,
java.lang.String roleCount) |
UnitChange(Unit unit,
Location loc,
GoodsType work,
Role role,
int roleCount) |
Modifier and Type | Method and Description |
---|---|
void |
init(Game game,
java.lang.String unitId,
java.lang.String locId,
java.lang.String workId,
java.lang.String roleId,
java.lang.String roleCount) |
java.lang.String |
locKey(int i) |
RearrangeColonyMessage.UnitChange |
readFromElement(Game game,
org.w3c.dom.Element e,
int i) |
java.lang.String |
roleCountKey(int i) |
java.lang.String |
roleKey(int i) |
java.lang.String |
toString() |
java.lang.String |
unitKey(int i) |
java.lang.String |
workKey(int i) |
void |
writeToElement(org.w3c.dom.Element e,
int i) |
public Unit unit
public Location loc
public GoodsType work
public Role role
public int roleCount
public UnitChange()
public UnitChange(Game game, java.lang.String unitId, java.lang.String locId, java.lang.String workId, java.lang.String roleId, java.lang.String roleCount)
public final void init(Game game, java.lang.String unitId, java.lang.String locId, java.lang.String workId, java.lang.String roleId, java.lang.String roleCount)
public void writeToElement(org.w3c.dom.Element e, int i)
public RearrangeColonyMessage.UnitChange readFromElement(Game game, org.w3c.dom.Element e, int i)
public java.lang.String unitKey(int i)
public java.lang.String locKey(int i)
public java.lang.String workKey(int i)
public java.lang.String roleKey(int i)
public java.lang.String roleCountKey(int i)
public java.lang.String toString()
toString
in class java.lang.Object