public class Player.ActivePredicate extends Player.UnitPredicate
| Constructor and Description |
|---|
ActivePredicate() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
obtains(Unit unit)
Is the unit active and going nowhere, and thus available to
be moved by the player?
|
public boolean obtains(Unit unit)
obtains in class Player.UnitPredicate