net.sf.freecol.server.model
Class ServerIndianSettlement
java.lang.Object
net.sf.freecol.common.model.FreeColObject
net.sf.freecol.common.model.FreeColGameObject
net.sf.freecol.common.model.UnitLocation
net.sf.freecol.common.model.GoodsLocation
net.sf.freecol.common.model.Settlement
net.sf.freecol.common.model.IndianSettlement
net.sf.freecol.server.model.ServerIndianSettlement
- All Implemented Interfaces:
- Location, Named, Ownable, ServerModelObject
public class ServerIndianSettlement
- extends IndianSettlement
- implements ServerModelObject
The server version of an Indian Settlement.
| Fields inherited from class net.sf.freecol.common.model.IndianSettlement |
ALARM_TAG_NAME, convertProgress, GOODS_BASE_PRICE, IS_VISITED_TAG_NAME, KEEP_RAW_MATERIAL, lastTribute, learnableSkill, missionary, MISSIONARY_TAG_NAME, OWNED_UNITS_TAG_NAME, ownedUnits, spokenTo, TALES_RADIUS, TRADE_MINIMUM_PRICE, TRADE_MINIMUM_SIZE, WANTED_GOODS_TAG_NAME, wantedGoods |
|
Method Summary |
private void |
consumeGoods(GoodsType type,
int amount)
Convenience function to remove an amount of goods. |
void |
csNewTurn(java.util.Random random,
ChangeSet cs)
New turn for this native settlement. |
java.lang.String |
getServerXMLElementTagName()
Returns the tag name of the root element representing this object. |
java.util.List<FreeColGameObject> |
modifyAlarm(Player player,
int addToAlarm)
Modifies the alarm level towards the given player due to an event
at this settlement, and propagate the alarm upwards through the
tribe. |
| Methods inherited from class net.sf.freecol.common.model.IndianSettlement |
add, addOwnedUnit, allowContact, changeAlarm, changeMissionary, checkForNewMissionaryConvert, disposeList, getAlarm, getAlarmLevelMessageId, getConvertProgress, getDefendingUnit, getGoodsCapacity, getImageKey, getLastTribute, getLearnableSkill, getLocationName, getLocationNameFor, getMaximumProduction, getMissionary, getMissionary, getNameFor, getOwnedUnits, getOwnedUnitsIterator, getPlunderRange, getPriceToBuy, getPriceToBuy, getPriceToSell, getPriceToSell, getProductionOf, getSellGoods, getShortAlarmLevelMessageId, getSoL, getWantedGoods, getWantedGoodsAmount, getXMLElementTagName, hasContactedSettlement, hasSpokenToChief, hasSpokenToChief, makeContactSettlement, propagateAlarm, readAttributes, readChild, readChildren, readFromXMLPartialImpl, removeAlarm, removeOwnedUnit, setAlarm, setConvertProgress, setLastTribute, setLearnableSkill, setMissionary, setSpokenToChief, setWantedGoods, toString, toXMLImpl, toXMLPartialImpl, tradeGoodsWithSetlement, updateWantedGoods, willSell, writeChildren |
| Methods inherited from class net.sf.freecol.common.model.Settlement |
addTile, canBuildEquipment, canProvideEquipment, canProvideEquipment, changeOwner, getConsumptionOf, getConsumptionOf, getFeatureContainer, getFoodConsumption, getLineOfSight, getModifierSet, getName, getNameKey, getOwnedTiles, getOwner, getPlunder, getRadius, getSettlement, getTile, getType, isCapital, isConnected, placeSettlement, removeTile, setCapital, setFeatureContainer, setName, setOwner, setType, writeAttributes |
| Methods inherited from class net.sf.freecol.common.model.GoodsLocation |
addGoods, addGoods, contains, dispose, getCompactGoods, getGoodsContainer, getGoodsCount, getGoodsIterator, getNoAddReason, getWarehouseCapacity, remove, removeGoods, removeGoods, removeGoods, setGoodsContainer |
| Methods inherited from class net.sf.freecol.common.model.FreeColGameObject |
equals, equals, fundamentalDispose, getFreeColGameObject, getFreeColGameObject, getGame, getIntegerID, getSpecification, hashCode, isDisposed, isUninitialized, newLocation, readFromXML, readFromXMLPartialByClass, setDefaultId, setGame, setId, toXML, toXMLImpl, toXMLPartialByClass, updateFreeColGameObject |
| Methods inherited from class net.sf.freecol.common.model.FreeColObject |
addPropertyChangeListener, addPropertyChangeListener, dumpObject, fireIndexedPropertyChange, fireIndexedPropertyChange, fireIndexedPropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getAttribute, getAttribute, getAttribute, getAttribute, getAttribute, getId, getPropertyChangeListeners, getPropertyChangeListeners, hasAbility, hasAttribute, hasListeners, readAttributes, readChild, readChildren, readFromArrayElement, readFromArrayElement, readFromListElement, readFromXMLElement, readFromXMLImpl, readFromXMLImpl, removePropertyChangeListener, removePropertyChangeListener, save, save, setSpecification, toXML, toXML, toXMLElement, toXMLElement, toXMLElement, toXMLElement, toXMLElementPartial, writeAttribute, writeChildren |
| Methods inherited from class java.lang.Object |
clone, finalize, getClass, notify, notifyAll, wait, wait, wait |
| Methods inherited from interface net.sf.freecol.common.model.Location |
getId |
logger
private static final java.util.logging.Logger logger
MAX_HORSES_PER_TURN
public static final int MAX_HORSES_PER_TURN
- See Also:
- Constant Field Values
ServerIndianSettlement
public ServerIndianSettlement(Game game,
java.lang.String id)
- Trivial constructor for all ServerModelObjects.
ServerIndianSettlement
public ServerIndianSettlement(Game game,
Player owner,
java.lang.String name,
Tile tile,
boolean isCapital,
UnitType learnableSkill,
java.util.Set<Player> spokenTo,
Unit missionary)
- Creates a new ServerIndianSettlement.
- Parameters:
game - The Game in which this object belong.owner - The Player owning this settlement.name - The name for this settlement.tile - The location of the IndianSettlement.isCapital - True if settlement is tribe's capitallearnableSkill - The skill that can be learned by
Europeans at this settlement.spokenTo - Indicates if any European scout has asked to
speak with the chief.missionary - The missionary in this settlement (or null).
- Throws:
java.lang.IllegalArgumentException - if an invalid tribe or kind is given
csNewTurn
public void csNewTurn(java.util.Random random,
ChangeSet cs)
- New turn for this native settlement.
- Specified by:
csNewTurn in interface ServerModelObject
- Parameters:
random - A Random number source.cs - A ChangeSet to update.
consumeGoods
private void consumeGoods(GoodsType type,
int amount)
- Convenience function to remove an amount of goods.
- Parameters:
type - The GoodsType to remove.amount - The amount of goods to remove.
modifyAlarm
public java.util.List<FreeColGameObject> modifyAlarm(Player player,
int addToAlarm)
- Modifies the alarm level towards the given player due to an event
at this settlement, and propagate the alarm upwards through the
tribe.
- Parameters:
player - The Player.addToAlarm - The amount to add to the current alarm level.
- Returns:
- A list of settlements whose alarm level has changed.
getServerXMLElementTagName
public java.lang.String getServerXMLElementTagName()
- Returns the tag name of the root element representing this object.
- Specified by:
getServerXMLElementTagName in interface ServerModelObject
- Returns:
- "serverIndianSettlement"