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java.lang.Objectnet.sf.freecol.server.control.FreeColServerHolder
net.sf.freecol.server.control.Controller
net.sf.freecol.server.control.PreGameController
public final class PreGameController
The control object that is responsible for setting parameters
and starting a new game. PreGameInputHandler is used
to receive and handle network messages from the clients.
The game enters the state FreeColServer.GameState.IN_GAME, when
the startGame() has successfully been invoked.
InGameInputHandler| Field Summary | |
|---|---|
private static java.util.logging.Logger |
logger
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| Constructor Summary | |
|---|---|
PreGameController(FreeColServer freeColServer)
The constructor to use. |
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| Method Summary | |
|---|---|
void |
startGame()
Updates and starts the game. |
| Methods inherited from class net.sf.freecol.server.control.Controller |
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shutdown |
| Methods inherited from class net.sf.freecol.server.control.FreeColServerHolder |
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getFreeColServer, getGame |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
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private static final java.util.logging.Logger logger
| Constructor Detail |
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public PreGameController(FreeColServer freeColServer)
freeColServer - The main server object.| Method Detail |
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public void startGame()
throws FreeColException
FreeColServer.GameState.IN_GAME.
FreeColException
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