Package net.sf.freecol.common.networking
Class SetDeadMessage
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- net.sf.freecol.common.networking.Message
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- net.sf.freecol.common.networking.TrivialMessage
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- net.sf.freecol.common.networking.AttributeMessage
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- net.sf.freecol.common.networking.SetDeadMessage
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public class SetDeadMessage extends AttributeMessage
The message to signal a player has died.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
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Field Summary
Fields Modifier and Type Field Description private static java.lang.StringPLAYER_TAGstatic java.lang.StringTAG-
Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
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Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
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Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
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Constructor Summary
Constructors Constructor Description SetDeadMessage(Game game, FreeColXMLReader xr)Create a newSetDeadMessagefrom a stream.SetDeadMessage(Player player)Create a newSetDeadMessagefor a given player.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voidaiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)AI-side handler for this message.voidclientHandler(FreeColClient freeColClient)Client-side handler for this message.PlayergetPlayer(Game game)Who died?Message.MessagePrioritygetPriority()Get the priority of this type of message.-
Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
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Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
appendChild, appendChildren, currentPlayerMessage, getChildCount, getChildren, getType, serverHandler, setChildren, setType
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Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, toXML, writeAttributes, writeChildren
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Field Detail
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TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
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PLAYER_TAG
private static final java.lang.String PLAYER_TAG
- See Also:
- Constant Field Values
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Constructor Detail
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SetDeadMessage
public SetDeadMessage(Player player)
Create a newSetDeadMessagefor a given player.- Parameters:
player- ThePlayerthat has died.
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SetDeadMessage
public SetDeadMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newSetDeadMessagefrom a stream.- Parameters:
game- TheGamethis message belongs to (null here).xr- TheFreeColXMLReaderto read from.- Throws:
javax.xml.stream.XMLStreamException- if the stream is corrupt.
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Method Detail
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getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriorityin classAttributeMessage- Returns:
- The message priority.
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aiHandler
public void aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message. AI handlers always return null. FIXME: One day the FreeColServer should devolve to AIMain.- Overrides:
aiHandlerin classTrivialMessage- Parameters:
freeColServer- TheFreeColServerhandling the request.aiPlayer- TheAIPlayerthe message was sent to.
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clientHandler
public void clientHandler(FreeColClient freeColClient)
Client-side handler for this message. Client handlers always return null.- Overrides:
clientHandlerin classTrivialMessage- Parameters:
freeColClient- TheFreeColClientto handle this message.
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