Package net.sf.freecol.common.networking
Class PartialMessage
- java.lang.Object
-
- net.sf.freecol.common.networking.Message
-
- net.sf.freecol.common.networking.TrivialMessage
-
- net.sf.freecol.common.networking.AttributeMessage
-
- net.sf.freecol.common.networking.PartialMessage
-
public class PartialMessage extends AttributeMessage
The message sent by the server to partially update client game objects.
-
-
Nested Class Summary
-
Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
-
-
Field Summary
Fields Modifier and Type Field Description static java.lang.StringID_TAGstatic java.lang.StringTAG-
Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
-
Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
-
Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
-
-
Constructor Summary
Constructors Constructor Description PartialMessage(java.util.Map<java.lang.String,java.lang.String> map)Create a newPartialMessage.PartialMessage(Game game, FreeColXMLReader xr)Create a newPartialMessagefrom a stream.
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voidaiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)AI-side handler for this message.voidclientHandler(FreeColClient freeColClient)Client-side handler for this message.Message.MessagePrioritygetPriority()Get the priority of this type of message.-
Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
-
Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
appendChild, appendChildren, currentPlayerMessage, getChildCount, getChildren, getType, serverHandler, setChildren, setType
-
Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, toXML, writeAttributes, writeChildren
-
-
-
-
Field Detail
-
TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
-
ID_TAG
public static final java.lang.String ID_TAG
- See Also:
- Constant Field Values
-
-
Constructor Detail
-
PartialMessage
public PartialMessage(java.util.Map<java.lang.String,java.lang.String> map)
Create a newPartialMessage.- Parameters:
map- A map of key,value pairs to update.
-
PartialMessage
public PartialMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newPartialMessagefrom a stream.- Parameters:
game- TheGameto read within.xr- TheFreeColXMLReaderto read from.- Throws:
javax.xml.stream.XMLStreamException- if the stream is corrupt.
-
-
Method Detail
-
getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriorityin classAttributeMessage- Returns:
- The message priority.
-
aiHandler
public void aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message. AI handlers always return null. FIXME: One day the FreeColServer should devolve to AIMain.- Overrides:
aiHandlerin classTrivialMessage- Parameters:
freeColServer- TheFreeColServerhandling the request.aiPlayer- TheAIPlayerthe message was sent to.
-
clientHandler
public void clientHandler(FreeColClient freeColClient)
Client-side handler for this message. Client handlers always return null.- Overrides:
clientHandlerin classTrivialMessage- Parameters:
freeColClient- TheFreeColClientto handle this message.
-
-