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FreeCol 0.6.0 Released Print
Monday, 16 April 2007
  • The user interface has been improved.
  • Reports have been added.
  • Dialogs can now be resized and moved.
  • Tons of other new features and bug fixes.
 
Intro Movie and Music Print
Tuesday, 30 January 2007
We are in the process of making an intro movie for FreeCol. The music intended for this movie clip has been created by Ivica and is now available for download:

OGG FreeCol-opening.ogg

You can talk about this music clip in our forum
 
FreeCol 0.5.3 Released Print
Tuesday, 05 December 2006
  • The map size can now be chosen when starting a new game.
  • It is now possible to give units goto orders when it is not your turn (multiplayer).
  • The non-admin players are now able to view the current options (multiplayer).
  • Chatting is now working properly.
  • Tons of other bugfixes.
 
FreeCol 0.5.2 Released Print
Sunday, 26 November 2006
  • The time and memory required for loading/saving a game have been reduced.
  • More efficient transmissions of large network messages.
  • Savegame sizes have been reduced.
  • Many other savegame related bugs have been fixed.
  • Autosaving has been added as an optional feature.
  • A new menubar border has been added.
 
FreeCol 0.5.1 Released Print
Friday, 22 September 2006
  • The installer now adds a shortcut for starting the game in windowed mode.
  • New graphics for displaying unit paths.
  • Borders for the main menu.
  • Some of the panels have been improved.
  • Tons of bugfixes.
 
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