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FreeCol 0.8.3 Released Print
Tuesday, 12 May 2009
This release fixes some problems with translation keys being displayed instead of the actual text.

 
FreeCol 0.8.2 Released Print
Monday, 04 May 2009
We have now released version 0.8.2 of FreeCol. This release fixes several bugs and includes new or updated translations for 36 languages.

 
FreeCol 0.8.1 Released Print
Saturday, 21 February 2009
We have now released version 0.8.1 of FreeCol. This release fixes several bugs.

 
FreeCol 0.8.0 Released Print
Thursday, 15 January 2009

Version 0.8.0 of FreeCol has now been released.

The largest change introduced by this release is the ability to define gameplay mechanics using XML-files. You can easily change the rules you don't like or create a different game similar to FreeCol. Take a look at the chapter Changing the Rules in our user manual if you would like to know more.


Other changes include:
  • Units now slide between tiles while moving.
  • New terrain graphics.
  • Menu music added.
  • Sound effects for dragoons, artillery capturing a colony, building complete, church and blacksmith.
  • New sound effects for artillery and buying/selling goods.
  • Short music clips for Aztecs and fountain of Youth.
  • Named regions and nicer placement of native settlements.
  • New nations added: Portuguese, Swedish, Danish and Russian
  • Games with up to eight European players are now supported.
  • A lot more new features and bugfixes.

 
FreeCol 0.8.0-alpha3 Released Print
Saturday, 08 November 2008
We have now released a new alpha version of our upcoming 0.8.0 release. This version fixes several bugs present in our previous alpha release. You can use the alpha versions for checking out new features and finding bugs. Please report any bug you might encounter using our bug tracker.

 
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