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FreeCol 0.7.0 Released |
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Friday, 13 July 2007 |
- Trade and negotiations between human players.
- A simple map editor has been created.
- The in-game user documentation has been improved.
- Map of the Americas added.
- Automated trade routes.
- Lots of bugfixes and more features.
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Vote for FreeCol! |
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Friday, 06 July 2007 |
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FreeCol is one of the ten nominees for the SourceForge.net Community Choice Awards in the category Best Project for Gamers. You can now make your vote for FreeCol! |
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SourceForge.net Community Choice Awards |
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Saturday, 23 June 2007 |
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SourceForge.net is currently accepting nominations for their annual Community Choice Awards. If you would like to see FreeCol among this year's winners, you should nominate the project now and vote for it later. Naturally, development will continue as usual, whether we win anything or not, but the additional "publicity" might well attract further developers eager to improve the FreeCol experience. Nominate FreeCol |
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FreeCol 0.6.1 Released |
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Monday, 30 April 2007 |
- Clicking a colony name on the Turn Report will now display that Colony.
- A panel for displaying the requirements of the colonies has now been added.
- The bug causing the game to deadlock after displaying the emigration panel has been fixed.
- Multiplayer games should now be stable after fixing two critical bugs.
- Some other bug fixes as well.
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FreeCol 0.6.0 Released |
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Monday, 16 April 2007 |
- The user interface has been improved.
- Reports have been added.
- Dialogs can now be resized and moved.
- Tons of other new features and bug fixes.
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