In response to a user request, the upgrades and downgrades of unit types have been improved by the addition of scope elements and additional change types, enabling new types of rule changes.
This release fixes some problems with translation keys being displayed instead of the actual text.
FreeCol 0.8.2 Released
Monday, 04 May 2009
We have now released version 0.8.2 of FreeCol. This release fixes several bugs and includes new or updated translations for 36 languages.
FreeCol 0.8.1 Released
Saturday, 21 February 2009
We have now released version 0.8.1 of FreeCol. This release fixes several bugs.
FreeCol 0.8.0 Released
Thursday, 15 January 2009
Version 0.8.0 of FreeCol has now been released.
The largest change introduced by this release is the ability to define gameplay mechanics using XML-files. You can easily change the rules you don't like or create a different game similar to FreeCol. Take a look at the chapter Changing the Rules in our user manual if you would like to know more.
Other changes include:
Units now slide between tiles while moving.
New terrain graphics.
Menu music added.
Sound effects for dragoons, artillery capturing a colony, building
complete, church and blacksmith.
New sound effects for artillery and buying/selling goods.
Short music clips for Aztecs and fountain of Youth.
Named regions and nicer placement of native settlements.
New nations added: Portuguese, Swedish, Danish and Russian
Games with up to eight European players are now supported.