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See:
Description
| Packages | |
|---|---|
| net.sf.freecol | The main package of FreeCol. |
| net.sf.freecol.client | This is the main client package. |
| net.sf.freecol.client.control | Contains the classes responsible for the control of the game. |
| net.sf.freecol.client.gui | Contains the GUI classes. |
| net.sf.freecol.client.gui.action | Contains the Actions used by the GUI in menus and other places. |
| net.sf.freecol.client.gui.i18n | |
| net.sf.freecol.client.gui.menu | |
| net.sf.freecol.client.gui.option | Contains user interface classes for visualizing options. |
| net.sf.freecol.client.gui.panel | Contains the panels and dialogs. |
| net.sf.freecol.client.gui.plaf | Contains the user interface objects for the "FreeCol Look and Feel". |
| net.sf.freecol.client.gui.sound | This package contains the classes for handling sfx/music in FreeCol. |
| net.sf.freecol.client.networking | Contains the client networking classes. |
| net.sf.freecol.common | Contains classes in use by both the server and the client. |
| net.sf.freecol.common.logging | Contains classes for handling the logs. |
| net.sf.freecol.common.model | Contains the game model. |
| net.sf.freecol.common.networking | Contains the common networking classes. |
| net.sf.freecol.common.option | Contains classes for describing, and saving the state of, a game option. |
| net.sf.freecol.common.util | |
| net.sf.freecol.metaserver | This package contains an implementation of a meta server. |
| net.sf.freecol.server | The main package of the server package tree. |
| net.sf.freecol.server.ai | The main package of the ai package tree. |
| net.sf.freecol.server.ai.mission | Contains the missions an AIUnit can be assigned to. |
| net.sf.freecol.server.control | Contains the classes responsible for the control of the game. |
| net.sf.freecol.server.generator | Contains the map generator. |
| net.sf.freecol.server.model | Contains model classes with server specific information. |
| net.sf.freecol.server.networking | Contains the server networking classes. |
| net.sf.freecol.tools | Contains tools directly related to FreeCol. |
This is the javadoc generated code documentation for FreeCol.
main package contains the class
FreeCol which is responsible for handling
the command-line arguments and starting either
a stand-alone server or a client-GUI.
The rest of the program has been divided into three separate packages:
client,
common and
server.
You might have noticed a fourth package named
metaserver, but this is a separate
program. The metaserver is running on meta.freecol.org:3540
in order to maintain a central list of public servers.
The client and the server are really two different programs, even though it is possible to start the server from the client GUI, and all interaction between the client and the server, after the creation of the server, should be done by communicating through the network.
Both the clients and the server has a game model, but only the server has the complete game model containing all the information. The client model only contains the information being visible to the player using the client.
One important point here is: You will need to update all the clients' models as well as the server model if you want perform an action (like building a colony, moving a unit etc).
Read more at:
Overview of the client/server-architecture
common package contains everything being shared between
the client and the server. One of these things is the
game model which is best described as
being a model of the imaginary world we are creating.
The model should only contain the information needed to model the imaginary world. That is; it should not contain information on how the map should be displayed etc.
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