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a game option.
See:
Description
| Interface Summary | |
|---|---|
| ListOptionSelector<T> | Instances of this class is responsible for offering a
list of objects that can be added to a ListOption. |
| Option | An option describes something which can be customized by the user. |
| Class Summary | |
|---|---|
| AbstractOption<T> | The super class of all options. |
| AbstractUnitOption | Represents an option where the valid choice is an AbstractUnit. |
| AudioMixerOption | Option for selecting an audio mixer. |
| AudioMixerOption.MixerWrapper | |
| BooleanOption | Represents an option that can be either true or false. |
| FileOption | Represents an option for specifying a File. |
| IntegerOption | Represents an option where the valid choice is an integer. |
| LanguageOption | Option for selecting a language. |
| ListOption<T> | An option for a list of something. |
| OptionGroup | Used for grouping objects of Options. |
| PercentageOption | Represents an option where the result is a value between 0 and 100. |
| RangeOption | Represents an option where the valid choice is an integer and the choices are represented by strings. |
| SelectOption | Represents an option where the valid choice is an integer and the choices are represented by strings. |
| StringOption | Represents an option that can be an arbitrary string. |
| UnitListOption | Represents an option where the valid choice is a list of AbstractUnits. |
Contains classes for describing, and saving the state of, a game option.
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