net.sf.freecol.common.networking
Class SellMessage

java.lang.Object
  extended by net.sf.freecol.common.networking.DOMMessage
      extended by net.sf.freecol.common.networking.SellMessage

public class SellMessage
extends DOMMessage

The message sent when selling at an IndianSettlement.


Field Summary
private  java.lang.String goldString
          The sale price.
private  Goods goods
          The goods to be sold.
private  java.lang.String settlementId
          The ID of the settlement that is buying.
private  java.lang.String unitId
          The ID of the unit that is selling.
 
Fields inherited from class net.sf.freecol.common.networking.DOMMessage
document, logger
 
Constructor Summary
SellMessage(Game game, org.w3c.dom.Element element)
          Create a new SellMessage from a supplied element.
SellMessage(Unit unit, Settlement settlement, Goods goods, int gold)
          Create a new SellMessage.
 
Method Summary
static java.lang.String getXMLElementTagName()
          The tag name of the root element representing this object.
 org.w3c.dom.Element handle(FreeColServer server, Player player, Connection connection)
          Handle a "sell"-message.
 org.w3c.dom.Element toXMLElement()
          Convert this SellMessage to XML.
 
Methods inherited from class net.sf.freecol.common.networking.DOMMessage
clientError, collapseElements, createError, createError, createNewDocument, createNewRootElement, elementToString, getAttribute, getChildElement, getDocument, getFreeColProtocolVersion, getType, hasAttribute, insertAsRoot, isType, setAttribute, setAttribute, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

unitId

private java.lang.String unitId
The ID of the unit that is selling.


settlementId

private java.lang.String settlementId
The ID of the settlement that is buying.


goods

private Goods goods
The goods to be sold.


goldString

private java.lang.String goldString
The sale price.

Constructor Detail

SellMessage

public SellMessage(Unit unit,
                   Settlement settlement,
                   Goods goods,
                   int gold)
Create a new SellMessage.

Parameters:
unit - The Unit that is trading.
settlement - The Settlement that is trading.
goods - The Goods to sell.
gold - The price of the goods.

SellMessage

public SellMessage(Game game,
                   org.w3c.dom.Element element)
Create a new SellMessage from a supplied element.

Parameters:
game - The Game this message belongs to.
element - The Element to use to create the message.
Method Detail

handle

public org.w3c.dom.Element handle(FreeColServer server,
                                  Player player,
                                  Connection connection)
Handle a "sell"-message.

Parameters:
server - The FreeColServer handling the message.
player - The Player the message applies to.
connection - The Connection message was received on.
Returns:
Null.
Throws:
java.lang.IllegalStateException - if there is problem with the arguments.

toXMLElement

public org.w3c.dom.Element toXMLElement()
Convert this SellMessage to XML.

Overrides:
toXMLElement in class DOMMessage
Returns:
The XML representation of this message.

getXMLElementTagName

public static java.lang.String getXMLElementTagName()
The tag name of the root element representing this object.

Returns:
"sell".