net.sf.freecol.common.networking
Class EquipUnitMessage

java.lang.Object
  extended by net.sf.freecol.common.networking.DOMMessage
      extended by net.sf.freecol.common.networking.EquipUnitMessage

public class EquipUnitMessage
extends DOMMessage

Class to handle equipping a unit.


Field Summary
private  java.lang.String amountString
          The amount of equipment.
private  java.lang.String typeId
          The id of the equipment type.
private  java.lang.String unitId
          The id of the unit.
 
Fields inherited from class net.sf.freecol.common.networking.DOMMessage
document, logger
 
Constructor Summary
EquipUnitMessage(Game game, org.w3c.dom.Element element)
          Create a new EquipUnitMessage from a supplied element.
EquipUnitMessage(Unit unit, EquipmentType type, int amount)
          Create a new EquipUnitMessage for the supplied unit and equipment type and amount.
 
Method Summary
static java.lang.String getXMLElementTagName()
          The tag name of the root element representing this object.
 org.w3c.dom.Element handle(FreeColServer server, Player player, Connection connection)
          Handle a "equipUnit"-message.
 org.w3c.dom.Element toXMLElement()
          Convert this EquipUnitMessage to XML.
 
Methods inherited from class net.sf.freecol.common.networking.DOMMessage
clientError, collapseElements, createError, createError, createNewDocument, createNewRootElement, elementToString, getAttribute, getChildElement, getDocument, getFreeColProtocolVersion, getType, hasAttribute, insertAsRoot, isType, setAttribute, setAttribute, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

unitId

private java.lang.String unitId
The id of the unit.


typeId

private java.lang.String typeId
The id of the equipment type.


amountString

private java.lang.String amountString
The amount of equipment.

Constructor Detail

EquipUnitMessage

public EquipUnitMessage(Unit unit,
                        EquipmentType type,
                        int amount)
Create a new EquipUnitMessage for the supplied unit and equipment type and amount.

Parameters:
unit - The Unit to equip.
type - The EquipmentType to equip with.
amount - The amount of equipment.

EquipUnitMessage

public EquipUnitMessage(Game game,
                        org.w3c.dom.Element element)
Create a new EquipUnitMessage from a supplied element.

Parameters:
game - The Game this message belongs to.
element - The Element to use to create the message.
Method Detail

handle

public org.w3c.dom.Element handle(FreeColServer server,
                                  Player player,
                                  Connection connection)
Handle a "equipUnit"-message.

Parameters:
server - The FreeColServer handling the message.
player - The Player the message applies to.
connection - The Connection message received on.
Returns:
An update encapsulating the equipUnit location change or an error Element on failure.

toXMLElement

public org.w3c.dom.Element toXMLElement()
Convert this EquipUnitMessage to XML.

Overrides:
toXMLElement in class DOMMessage
Returns:
The XML representation of this message.

getXMLElementTagName

public static java.lang.String getXMLElementTagName()
The tag name of the root element representing this object.

Returns:
"equipUnit".