net.sf.freecol.common.model
Interfaces 
Consumer
FreeColGameObjectListener
Locatable
Location
ModelController
Movable
Nameable
Named
Ownable
Specification.ChildReader
TransactionListener
Classes 
Ability
AbstractGoods
AbstractUnit
BuildableType
Building
BuildingType
BuildQueue
Colony
ColonyTile
ColonyTradeItem
CombatModel
DiplomaticTrade
EquipmentType
Europe
EuropeanNationType
Event
ExportData
Feature
FeatureContainer
FoundingFather
FreeColGameObject
FreeColGameObjectType
FreeColObject
Game
GameOptions
GoldTradeItem
Goods
GoodsContainer
GoodsLocation
GoodsTradeItem
GoodsType
HighScore
HighSeas
HistoryEvent
IndianNationType
IndianSettlement
LastSale
Limit
LostCityRumour
Map
Map.Position
Market
MarketData
ModelMessage
Modifier
Monarch
Nation
NationOptions
NationSummary
NationType
Operand
PathNode
Player
PlayerExploredTile
ProductionCache
ProductionInfo
ProductionMap
RandomRange
Region
Resource
ResourceType
Scope
Settlement
SettlementType
SimpleCombatModel
Specification
StanceTradeItem
StringTemplate
Tension
Tile
TileImprovement
TileImprovementType
TileItem
TileItemContainer
TileType
TradeItem
TradeRoute
TradeRouteStop
Turn
TypeCountMap
Unit
UnitLocation
UnitTradeItem
UnitType
UnitTypeChange
WorkLocation
Enums 
BuildQueue.CompletionAction
Colony.ColonyChangeEvent
Colony.NoBuildReason
CombatModel.CombatResult
DiplomaticTrade.TradeStatus
Europe.MigrationType
FoundingFather.FoundingFatherType
HighScore.Level
HistoryEvent.EventType
Limit.Operator
LostCityRumour.RumourType
Map.Direction
Map.Layer
Market.Access
ModelMessage.MessageType
Modifier.Type
Monarch.MonarchAction
NationOptions.Advantages
NationOptions.NationState
NationType.AggressionLevel
NationType.SettlementNumber
Operand.OperandType
Operand.ScopeLevel
Player.NoClaimReason
Player.PlayerType
Player.Stance
Region.RegionType
Specification.TypeSelector
StringTemplate.TemplateType
Tension.Level
TileType.RangeType
Turn.Season
Unit.MoveType
Unit.Role
Unit.UnitState
UnitLocation.NoAddReason
UnitTypeChange.ChangeType