net.sf.freecol.common.model
Enum Player.Stance

java.lang.Object
  extended by java.lang.Enum<Player.Stance>
      extended by net.sf.freecol.common.model.Player.Stance
All Implemented Interfaces:
java.io.Serializable, java.lang.Comparable<Player.Stance>
Enclosing class:
Player

public static enum Player.Stance
extends java.lang.Enum<Player.Stance>

Constants for describing the stance towards a player.


Enum Constant Summary
ALLIANCE
           
CEASE_FIRE
           
PEACE
           
UNCONTACTED
           
WAR
           
 
Method Summary
private  void badStance()
           
private  void badTransition(Player.Stance newStance)
           
 Player.Stance getStanceFromTension(Tension tension)
          Check whether tension has changed enough to merit a stance change.
 int getTensionModifier(Player.Stance newStance)
          A stance change is about to happen.
static Player.Stance valueOf(java.lang.String name)
          Returns the enum constant of this type with the specified name.
static Player.Stance[] values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 
Methods inherited from class java.lang.Enum
clone, compareTo, equals, finalize, getDeclaringClass, hashCode, name, ordinal, toString, valueOf
 
Methods inherited from class java.lang.Object
getClass, notify, notifyAll, wait, wait, wait
 

Enum Constant Detail

UNCONTACTED

public static final Player.Stance UNCONTACTED

ALLIANCE

public static final Player.Stance ALLIANCE

PEACE

public static final Player.Stance PEACE

CEASE_FIRE

public static final Player.Stance CEASE_FIRE

WAR

public static final Player.Stance WAR
Method Detail

values

public static Player.Stance[] values()
Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:
for (Player.Stance c : Player.Stance.values())
    System.out.println(c);

Returns:
an array containing the constants of this enum type, in the order they are declared

valueOf

public static Player.Stance valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

Parameters:
name - the name of the enum constant to be returned.
Returns:
the enum constant with the specified name
Throws:
java.lang.IllegalArgumentException - if this enum type has no constant with the specified name
java.lang.NullPointerException - if the argument is null

badStance

private void badStance()
                throws java.lang.IllegalStateException
Throws:
java.lang.IllegalStateException

badTransition

private void badTransition(Player.Stance newStance)
                    throws java.lang.IllegalStateException
Throws:
java.lang.IllegalStateException

getStanceFromTension

public Player.Stance getStanceFromTension(Tension tension)
Check whether tension has changed enough to merit a stance change. Do not simply check for crossing tension thresholds, add in Tension.DELTA to provide a bit of hysteresis to dampen ringing.

Parameters:
tension - The Tension to check.
Returns:
The Stance appropriate to the tension level.

getTensionModifier

public int getTensionModifier(Player.Stance newStance)
                       throws java.lang.IllegalStateException
A stance change is about to happen. Get the appropriate tension modifier.

Parameters:
newStance - The new Stance.
Returns:
A modifier to the current tension.
Throws:
java.lang.IllegalStateException