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java.lang.Objectjava.awt.Component
java.awt.Container
javax.swing.JComponent
javax.swing.JLayeredPane
javax.swing.JDesktopPane
net.sf.freecol.client.gui.Canvas
public final class Canvas
The main container for the other GUI components in FreeCol. This container is
where the panels, dialogs and menus are added. In addition, this is the
component in which the map graphics are displayed.
Displaying panels and a dialogs
Canvas contains methods to display various panels and dialogs.
Most of these methods use i18n to get
localized text. Here is an example:
if (canvas.showConfirmDialog("choice.text", "choice.yes", "choice.no")) { //
DO SOMETHING. }
i18n for more
information. showXXXDialog, the calling
thread will wait until that dialog is dismissed before returning. In
contrast, a showXXXPanel-method returns immediately.
| Nested Class Summary | |
|---|---|
static class |
Canvas.BoycottAction
|
static class |
Canvas.BuyAction
|
static class |
Canvas.ClaimAction
|
static class |
Canvas.EventType
|
(package private) class |
Canvas.FrameMotionListener
Handles the moving of internal frames. |
static class |
Canvas.MissionaryAction
|
static class |
Canvas.PopupPosition
|
static class |
Canvas.ScoutColonyAction
|
static class |
Canvas.ScoutIndianSettlementAction
|
static class |
Canvas.SellAction
|
(package private) class |
Canvas.ToolBoxFrame
A class for frames being used as tool boxes. |
static class |
Canvas.TradeAction
|
| Nested classes/interfaces inherited from class javax.swing.JDesktopPane |
|---|
javax.swing.JDesktopPane.AccessibleJDesktopPane |
| Nested classes/interfaces inherited from class javax.swing.JLayeredPane |
|---|
javax.swing.JLayeredPane.AccessibleJLayeredPane |
| Nested classes/interfaces inherited from class javax.swing.JComponent |
|---|
javax.swing.JComponent.AccessibleJComponent |
| Nested classes/interfaces inherited from class java.awt.Container |
|---|
java.awt.Container.AccessibleAWTContainer |
| Nested classes/interfaces inherited from class java.awt.Component |
|---|
java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy |
| Field Summary | |
|---|---|
private ChatPanel |
chatPanel
|
private ClientOptionsDialog |
clientOptionsDialog
|
private boolean |
clientOptionsDialogShowing
|
private GUI |
colonyTileGUI
This is the GUI instance used to paint the colony tiles in the ColonyPanel and other panels. |
private FreeColDialog<java.lang.Integer> |
europeOpenDialog
To save the most recently open dialog in Europe ( RecruitDialog, PurchaseDialog, TrainDialog) |
private EuropePanel |
europePanel
|
private FreeColClient |
freeColClient
|
private GUI |
gui
|
private java.awt.Dimension |
initialSize
|
private LoadingSavegameDialog |
loadingSavegameDialog
|
private static java.util.logging.Logger |
logger
|
private static java.lang.Integer |
MAIN_LAYER
|
private MainPanel |
mainPanel
|
private MapControls |
mapControls
|
private java.awt.Dimension |
oldSize
Variable used for detecting resizing. |
private ServerListPanel |
serverListPanel
|
private StartGamePanel |
startGamePanel
|
private static java.lang.Integer |
STATUS_LAYER
|
private StatusPanel |
statusPanel
|
| Fields inherited from class javax.swing.JDesktopPane |
|---|
LIVE_DRAG_MODE, OUTLINE_DRAG_MODE |
| Fields inherited from class javax.swing.JLayeredPane |
|---|
DEFAULT_LAYER, DRAG_LAYER, FRAME_CONTENT_LAYER, LAYER_PROPERTY, MODAL_LAYER, PALETTE_LAYER, POPUP_LAYER |
| Fields inherited from class javax.swing.JComponent |
|---|
accessibleContext, listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW |
| Fields inherited from class java.awt.Component |
|---|
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT |
| Fields inherited from interface java.awt.image.ImageObserver |
|---|
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH |
| Constructor Summary | |
|---|---|
Canvas(FreeColClient client,
java.awt.Dimension size,
GUI gui)
The constructor to use. |
|
| Method Summary | ||
|---|---|---|
java.awt.Component |
add(java.awt.Component comp)
Adds a component to this Canvas. |
|
void |
add(java.awt.Component comp,
java.lang.Integer i)
Adds a component to this Canvas. |
|
void |
add(java.awt.Component comp,
java.lang.Integer i,
boolean update)
Adds a component to this Canvas. |
|
javax.swing.JInternalFrame |
addAsFrame(javax.swing.JComponent comp)
Adds a component centered on this Canvas inside a frame. |
|
private javax.swing.JInternalFrame |
addAsFrame(javax.swing.JComponent comp,
boolean toolBox)
Adds a component centered on this Canvas inside a frame. |
|
private javax.swing.JInternalFrame |
addAsFrame(javax.swing.JComponent comp,
boolean toolBox,
Canvas.PopupPosition popupPosition)
Adds a component on this Canvas inside a frame. |
|
javax.swing.JInternalFrame |
addAsSimpleFrame(javax.swing.JComponent comp)
Adds a component centered on this Canvas inside a frame. |
|
javax.swing.JInternalFrame |
addAsToolBox(javax.swing.JComponent comp)
Adds a component centered on this Canvas inside a frame. |
|
java.awt.Component |
addCentered(java.awt.Component comp)
Adds a component centered on this Canvas. |
|
void |
addCentered(java.awt.Component comp,
java.lang.Integer i)
Adds a component centered on this Canvas. |
|
void |
askToQuit()
Quits the application. |
|
void |
closeMainPanel()
Closes the MainPanel. |
|
void |
closeMenus()
Closes all the menus that are currently open. |
|
void |
closeStatusPanel()
Closes the StatusPanel. |
|
boolean |
containsInGameComponents()
Checks if this Canvas contains any ingame components. |
|
private void |
createKeyBindings()
Create key bindings for all actions. |
|
void |
debugForeignColony(Settlement settlement)
Detailed view of a foreign colony when in debug mode. |
|
void |
displayChat(java.lang.String senderNme,
java.lang.String message,
boolean privateChat)
|
|
void |
displayChatMessage(Player sender,
java.lang.String message,
boolean privateChat)
Tells the map controls that a chat message was received. |
|
void |
displayChatMessage(java.lang.String message)
Displays a chat message originating from this client. |
|
void |
errorMessage(java.lang.String messageID)
Displays an error message. |
|
void |
errorMessage(java.lang.String messageID,
java.lang.String message)
Displays an error message. |
|
private java.util.List<ModelMessage> |
filterEventPanels(ModelMessage[] messages)
Filters out and displays the EventPanel messages. |
|
ColonyPanel |
getColonyPanel(Colony colony)
Gets any currently displayed colony panel for the specified colony. |
|
GUI |
getColonyTileGUI()
|
|
FreeColClient |
getFreeColClient()
Returns the freeColClient. |
|
GUI |
getGUI()
Returns this Canvas's GUI. |
|
javax.swing.ImageIcon |
getImageIcon(java.lang.Object display,
boolean small)
Returns the appropriate ImageIcon for Object. |
|
ImageLibrary |
getImageLibrary()
|
|
private javax.swing.JInternalFrame |
getInternalFrame(java.awt.Component c)
Gets the internal frame for the given component. |
|
LoadingSavegameDialog |
getLoadingSavegameDialog()
Gets the LoadingSavegameDialog. |
|
MapControls |
getMapControls()
Returns the MapControls of this Canvas. |
|
java.awt.Dimension |
getMinimumSize()
|
|
private Canvas.PopupPosition |
getPopupPosition(Tile tile)
Given a tile to be made visible, determine a position to popup a panel. |
|
java.awt.Dimension |
getPreferredSize()
|
|
java.awt.Component |
getShowingSubPanel()
The any panel this Canvas is displaying. |
|
Specification |
getSpecification()
Describe getSpecification method here. |
|
boolean |
isClientOptionsDialogShowing()
Checks if the ClientOptionsDialog is visible. |
|
boolean |
isMapboardActionsEnabled()
Checks if mapboard actions should be enabled. |
|
boolean |
isShowingSubPanel()
Checks if this Canvas displaying another panel. |
|
void |
newGame()
Displays a quit dialog and, if desired, logs out of the current game and shows the new game panel. |
|
void |
paintComponent(java.awt.Graphics g)
Paints this component. |
|
void |
refresh()
Refreshes this Canvas visually. |
|
void |
refreshPlayersTable()
|
|
void |
refreshTile(Tile t)
Refreshes the screen at the specified Tile. |
|
void |
remove(java.awt.Component comp)
Removes the given component from this Container. |
|
void |
remove(java.awt.Component comp,
boolean update)
Removes the given component from this Container. |
|
void |
removeInGameComponents()
Removes components that is only used when in game. |
|
void |
retire()
Quits the application. |
|
void |
returnToTitle()
Closes all panels, changes the background and shows the main menu. |
|
Canvas.ScoutIndianSettlementAction |
showArmedUnitIndianSettlementDialog(IndianSettlement settlement)
Displays a dialog that asks the user what he wants to do with his armed unit in a native settlement. |
|
Canvas.BoycottAction |
showBoycottedGoodsDialog(Goods goods,
Europe europe)
Displays a dialog that asks the user whether to pay arrears for boycotted goods or to dump them instead. |
|
Canvas.BuyAction |
showBuyDialog(Unit unit,
Settlement settlement,
Goods goods,
int gold,
boolean canBuy)
Displays the panel for negotiating a purchase from a settlement. |
|
java.util.List<Goods> |
showCaptureGoodsDialog(Unit winner,
java.util.List<Goods> loot)
Displays the LootCargoDialog. |
|
void |
showChatPanel()
Displays the ChatPanel. |
|
|
showChoiceDialog(Tile tile,
java.lang.String text,
java.lang.String cancelText,
java.util.List<ChoiceItem<T>> choices)
Displays a dialog with a text and a cancel-button, in addition to buttons for each of the objects returned for the given list. |
|
|
showChoiceDialog(Tile tile,
StringTemplate template,
java.lang.String cancelKey,
java.util.List<ChoiceItem<T>> choices)
|
|
Canvas.ClaimAction |
showClaimDialog(Tile tile,
Player player,
int price,
Player owner,
boolean canAccept)
Display the panel for claiming land. |
|
OptionGroup |
showClientOptionsDialog()
Displays a dialog for setting client options. |
|
ColonyPanel |
showColonyPanel(Colony colony)
Displays the colony panel of the given Colony. |
|
void |
showColonyPanel(Tile t)
Describe showColonyPanel method here. |
|
java.util.List<java.lang.String> |
showConfirmDeclarationDialog()
Display a dialog to confirm a declaration of independence. |
|
boolean |
showConfirmDialog(java.lang.String text,
java.lang.String okText,
java.lang.String cancelText)
Displays a dialog with a text and a ok/cancel option. |
|
boolean |
showConfirmDialog(Tile tile,
ModelMessage[] messages,
java.lang.String okText,
java.lang.String cancelText)
Displays a dialog with a text and a ok/cancel option. |
|
boolean |
showConfirmDialog(Tile tile,
StringTemplate text,
java.lang.String okText,
java.lang.String cancelText)
Displays a dialog with a text and a ok/cancel option. |
|
void |
showDeclarationDialog()
Display a dialog following declaration of independence. |
|
java.util.List<Goods> |
showDumpCargoDialog(Unit unit)
Displays the DumpCargoDialog. |
|
int |
showEmigrationPanel(boolean fountainOfYouth)
Shows the panel that allows the user to choose which unit will emigrate from Europe. |
|
int |
showEuropeDialog(EuropePanel.EuropeAction europeAction)
Displays one of the Europe Dialogs for Recruit, Purchase, Train. |
|
void |
showEuropePanel()
Displays the EuropePanel. |
|
void |
showEventPanel(Canvas.EventType type)
Display an event panel. |
|
void |
showEventPanel(Tile tile,
Canvas.EventType type)
Display an event panel. |
|
|
showFreeColDialog(FreeColDialog<T> freeColDialog)
Displays the given dialog. |
|
|
showFreeColDialog(FreeColDialog<T> freeColDialog,
Tile tile)
Displays the given dialog, making sure a tile is visible. |
|
void |
showFreeColPanel(FreeColPanel panel)
Displays the given panel. |
|
void |
showFreeColPanel(FreeColPanel panel,
Tile tile)
Displays the given panel, making sure a tile is visible. |
|
void |
showHighScoresPanel(java.lang.String messageId)
Displays the high scores panel. |
|
void |
showIndianSettlementPanel(IndianSettlement indianSettlement)
Displays the panel of the given native settlement. |
|
Canvas.TradeAction |
showIndianSettlementTradeDialog(Settlement settlement,
boolean canBuy,
boolean canSell,
boolean canGift)
Displays the panel for trading with an IndianSettlement. |
|
void |
showInformationMessage(FreeColObject displayObject,
java.lang.String messageId)
Shows a message with some information and an "OK"-button. |
|
void |
showInformationMessage(FreeColObject displayObject,
StringTemplate template)
Shows a message with some information and an "OK"-button. |
|
void |
showInformationMessage(ModelMessage message)
|
|
void |
showInformationMessage(java.lang.String messageId)
Shows a message with some information and an "OK"-button. |
|
void |
showInformationMessage(StringTemplate template)
Shows a message with some information and an "OK"-button. |
|
java.lang.String |
showInputDialog(Tile tile,
StringTemplate text,
java.lang.String defaultValue,
java.lang.String okText,
java.lang.String cancelText,
boolean rejectEmptyString)
Displays a dialog with a text field and a ok/cancel option. |
|
java.io.File |
showLoadDialog(java.io.File directory)
Displays a dialog where the user may choose a file. |
|
java.io.File |
showLoadDialog(java.io.File directory,
javax.swing.filechooser.FileFilter[] fileFilters)
Displays a dialog where the user may choose a file. |
|
boolean |
showLoadingSavegameDialog(boolean publicServer,
boolean singleplayer)
Displays a dialog for setting options when loading a savegame. |
|
void |
showMainPanel()
Shows the MainPanel. |
|
void |
showModelMessages(ModelMessage... modelMessages)
Displays a number of ModelMessages. |
|
DiplomaticTrade |
showNegotiationDialog(Unit unit,
Settlement settlement,
DiplomaticTrade agreement)
Displays the NegotiationDialog. |
|
void |
showOpenGamePanel()
Shows the OpenGamePanel. |
|
void |
showOpeningVideoPanel()
Shows the VideoPanel. |
|
void |
showPanel(FreeColPanel panel)
Displays a FreeColPanel. |
|
void |
showPanel(FreeColPanel panel,
boolean centered)
Displays a FreeColPanel. |
|
void |
showPopup(javax.swing.JPopupMenu popup,
int x,
int y)
Shows the given popup at the given position on the screen. |
|
boolean |
showPreCombatDialog(FreeColGameObject attacker,
FreeColGameObject defender,
Tile tile)
Display a dialog to confirm a combat. |
|
void |
showReportTurnPanel(ModelMessage... messages)
Show the new turn report. |
|
java.io.File |
showSaveDialog(java.io.File directory,
java.lang.String defaultName)
Displays a dialog where the user may choose a filename. |
|
java.io.File |
showSaveDialog(java.io.File directory,
java.lang.String standardName,
javax.swing.filechooser.FileFilter[] fileFilters,
java.lang.String defaultName)
Displays a dialog where the user may choose a filename. |
|
Canvas.ScoutColonyAction |
showScoutForeignColonyDialog(Colony colony,
Unit unit,
boolean canNegotiate)
Displays a dialog that asks the user what he wants to do with his scout in the foreign colony. |
|
Canvas.ScoutIndianSettlementAction |
showScoutIndianSettlementDialog(IndianSettlement settlement,
java.lang.String number)
Displays a dialog that asks the user what he wants to do with his scout in a native settlement. |
|
Location |
showSelectDestinationDialog(Unit unit)
Display a dialog allowing the user to select a destination for a given unit. |
|
Canvas.SellAction |
showSellDialog(Unit unit,
Settlement settlement,
Goods goods,
int gold)
Displays the panel for negotiating a sale to a settlement. |
|
void |
showServerListPanel(java.lang.String username,
java.util.ArrayList<ServerInfo> serverList)
Displays the ServerListPanel. |
|
void |
showSettlement(Settlement s)
|
|
|
showSimpleChoiceDialog(Tile tile,
java.lang.String text,
java.lang.String cancelText,
java.util.List<T> objects)
Displays a dialog with a text and a cancel-button, in addition to buttons for each of the objects in the list. |
|
void |
showStartGamePanel(Game game,
Player player,
boolean singlePlayerMode)
Displays the StartGamePanel. |
|
void |
showStatusPanel(java.lang.String message)
Shows a status message that cannot be dismissed. |
|
void |
showSubPanel(FreeColPanel panel)
Displays a FreeColPanel. |
|
void |
showSubPanel(FreeColPanel panel,
Canvas.PopupPosition popupPosition)
Displays a FreeColPanel at a generalized position. |
|
void |
showTilePopup(Tile tile,
int x,
int y)
Shows a tile popup. |
|
TradeRoute |
showTradeRouteDialog(Unit unit)
Display a dialog to select a trade route for a unit. |
|
Canvas.MissionaryAction |
showUseMissionaryDialog(Unit unit,
IndianSettlement settlement,
boolean canEstablish,
boolean canDenounce)
Displays a dialog that asks the user what he wants to do with his missionary in the indian settlement. |
|
private void |
takeFocus()
Makes sure that this Canvas takes the focus. |
|
void |
updateGameOptions()
|
|
void |
updateGoldLabel()
Updates the label displaying the current amount of gold. |
|
void |
updateMapGeneratorOptions()
|
|
void |
updateSizes()
Updates the sizes of the components on this Canvas. |
|
| Methods inherited from class javax.swing.JDesktopPane |
|---|
addImpl, getAccessibleContext, getAllFrames, getAllFramesInLayer, getDesktopManager, getDragMode, getSelectedFrame, getUI, getUIClassID, paramString, remove, removeAll, selectFrame, setComponentZOrder, setDesktopManager, setDragMode, setSelectedFrame, setUI, updateUI |
| Methods inherited from class javax.swing.JLayeredPane |
|---|
getComponentCountInLayer, getComponentsInLayer, getComponentToLayer, getIndexOf, getLayer, getLayer, getLayeredPaneAbove, getObjectForLayer, getPosition, highestLayer, insertIndexForLayer, isOptimizedDrawingEnabled, lowestLayer, moveToBack, moveToFront, paint, putLayer, setLayer, setLayer, setPosition |
| Methods inherited from class javax.swing.JComponent |
|---|
addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getNextFocusableComponent, getPopupLocation, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isPaintingForPrint, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paintBorder, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printChildren, printComponent, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update |
| Methods inherited from class java.awt.Container |
|---|
add, add, add, add, addContainerListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, removeContainerListener, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusBackward, transferFocusDownCycle, validate, validateTree |
| Methods inherited from class java.awt.Component |
|---|
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusUpCycle |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
private static final java.util.logging.Logger logger
private static final java.lang.Integer MAIN_LAYER
private static final java.lang.Integer STATUS_LAYER
private FreeColDialog<java.lang.Integer> europeOpenDialog
RecruitDialog, PurchaseDialog, TrainDialog)
private final FreeColClient freeColClient
private MainPanel mainPanel
private final StartGamePanel startGamePanel
private final EuropePanel europePanel
private final StatusPanel statusPanel
private final ChatPanel chatPanel
private final GUI gui
private final ServerListPanel serverListPanel
private final ClientOptionsDialog clientOptionsDialog
private final LoadingSavegameDialog loadingSavegameDialog
private final GUI colonyTileGUI
private boolean clientOptionsDialogShowing
private MapControls mapControls
private java.awt.Dimension oldSize
private java.awt.Dimension initialSize
| Constructor Detail |
|---|
public Canvas(FreeColClient client,
java.awt.Dimension size,
GUI gui)
client - main control class.size - The bounds of this Canvas.gui - The object responsible of drawing the map onto this component.| Method Detail |
|---|
public java.awt.Component add(java.awt.Component comp)
add in class java.awt.Containercomp - The component to add
public void add(java.awt.Component comp,
java.lang.Integer i)
comp != statusPanel).
comp - The component to add to this ToEuropePanel.i - The layer to add the component to (see JLayeredPane).
public void add(java.awt.Component comp,
java.lang.Integer i,
boolean update)
comp != statusPanel).
comp - The component to add to this ToEuropePanel.i - The layer to add the component to (see JLayeredPane).public javax.swing.JInternalFrame addAsFrame(javax.swing.JComponent comp)
comp != statusPanel).
comp - The component to add to this JInternalFrame.
JInternalFrame that was created and added.public javax.swing.JInternalFrame addAsSimpleFrame(javax.swing.JComponent comp)
comp != statusPanel).
The frame cannot be moved or resized.
comp - The component to add to this ToEuropePanel.
JInternalFrame that was created and added.public javax.swing.JInternalFrame addAsToolBox(javax.swing.JComponent comp)
comp != statusPanel).
comp - The component to add to this JInternalFrame.
JInternalFrame that was created and added.public java.awt.Component addCentered(java.awt.Component comp)
comp != statusPanel).
comp - The component to add
public void addCentered(java.awt.Component comp,
java.lang.Integer i)
comp != statusPanel).
comp - The component to add to this ToEuropePanel.i - The layer to add the component to (see JLayeredPane).public void closeMainPanel()
MainPanel.
public void closeMenus()
public void closeStatusPanel()
StatusPanel.
showStatusPanel(java.lang.String)public boolean containsInGameComponents()
Canvas contains any ingame components.
true if there is a single ingame component.public void debugForeignColony(Settlement settlement)
settlement - The Settlement with the colony
public void displayChat(java.lang.String senderNme,
java.lang.String message,
boolean privateChat)
public void displayChatMessage(Player sender,
java.lang.String message,
boolean privateChat)
sender - The player who sent the chat message to the server.message - The chat message.privateChat - 'true' if the message is a private one, 'false'
otherwise.GUIMessagepublic void displayChatMessage(java.lang.String message)
message - The chat message.public void errorMessage(java.lang.String messageID)
messageID - The i18n-keyname of the error message to display.
public void errorMessage(java.lang.String messageID,
java.lang.String message)
messageID - The i18n-keyname of the error message to display.message - An alternative message to display if the resource specified
by messageID is unavailable.public FreeColClient getFreeColClient()
freeColClient associated with this
Canvas.public GUI getColonyTileGUI()
public GUI getGUI()
Canvas's GUI.
GUI.
public javax.swing.ImageIcon getImageIcon(java.lang.Object display,
boolean small)
display - The Object to display.
public ImageLibrary getImageLibrary()
public LoadingSavegameDialog getLoadingSavegameDialog()
LoadingSavegameDialog.
LoadingSavegameDialog.public MapControls getMapControls()
MapControls valuepublic java.awt.Dimension getMinimumSize()
getMinimumSize in class javax.swing.JComponentpublic java.awt.Dimension getPreferredSize()
getPreferredSize in class javax.swing.JComponentpublic java.awt.Component getShowingSubPanel()
Canvas is displaying.
Component the Canvas is
displaying, or null if none found.public Specification getSpecification()
getSpecification method here.
Specification valuepublic boolean isClientOptionsDialogShowing()
ClientOptionsDialog is visible.
true if no internal frames are open.public boolean isMapboardActionsEnabled()
true if no internal frames are open.public boolean isShowingSubPanel()
Canvas displaying another panel.
Note that the previous implementation could throw exceptions in some cases, thus the change.
true if the Canvas is displaying an
internal frame.public void newGame()
public void paintComponent(java.awt.Graphics g)
GUI.display(java.awt.Graphics2D) to draw
the map/background on this component.
paintComponent in class javax.swing.JComponentg - The Graphics context in which to draw this component.GUI.display(java.awt.Graphics2D)public void askToQuit()
showConfirmDialog(java.lang.String, java.lang.String, java.lang.String) in
order to get a "Are you sure"-confirmation from the user.
public void refresh()
public void refreshPlayersTable()
public void refreshTile(Tile t)
t - The tile to refresh.public void remove(java.awt.Component comp)
remove in class java.awt.Containercomp - The component to remove from this Container.
public void remove(java.awt.Component comp,
boolean update)
comp - The component to remove from this Container.update - The Canvas will be enabled, the graphics
repainted and both the menubar and the actions will be updated
if this parameter is true.public void removeInGameComponents()
public void retire()
showConfirmDialog(java.lang.String, java.lang.String, java.lang.String) in
order to get a "Are you sure"-confirmation from the user.
public void showHighScoresPanel(java.lang.String messageId)
messageId - An optional message to add to the high scores panel.public void returnToTitle()
public Canvas.ScoutIndianSettlementAction showArmedUnitIndianSettlementDialog(IndianSettlement settlement)
settlement - The IndianSettlement to consider.
public Canvas.BoycottAction showBoycottedGoodsDialog(Goods goods,
Europe europe)
goods - a Goods valueeurope - an Europe value
boolean value
public java.util.List<Goods> showCaptureGoodsDialog(Unit winner,
java.util.List<Goods> loot)
LootCargoDialog.
winner - The Unit that is looting.loot - list of Goods to select from
Goods to lootpublic void showChatPanel()
ChatPanel.
ChatPanel
public <T> T showChoiceDialog(Tile tile,
java.lang.String text,
java.lang.String cancelText,
java.util.List<ChoiceItem<T>> choices)
tile - An optional tile to make visible (not under the dialog).text - The text that explains the choice for the user.cancelText - The text displayed on the "cancel"-button.choices - The List containing the ChoiceItems to
create buttons for.
public <T> T showChoiceDialog(Tile tile,
StringTemplate template,
java.lang.String cancelKey,
java.util.List<ChoiceItem<T>> choices)
public Canvas.ClaimAction showClaimDialog(Tile tile,
Player player,
int price,
Player owner,
boolean canAccept)
tile - The Tile to claim.player - The Player that is claiming.price - An asking price, if any.owner - The Player that owns the land.canAccept - True if accept is a valid option.
public OptionGroup showClientOptionsDialog()
true if the client options have been modified, and
false otherwise.public ColonyPanel getColonyPanel(Colony colony)
colony - The Colony to check.
public ColonyPanel showColonyPanel(Colony colony)
Colony.
Defends against duplicates as this can duplicate messages
generated by multiple property change listeners registered
against the same colony.
colony - The colony whose panel needs to be displayed.
ColonyPanelpublic void showColonyPanel(Tile t)
showColonyPanel method here.
t - a Tile valuepublic java.util.List<java.lang.String> showConfirmDeclarationDialog()
public boolean showConfirmDialog(java.lang.String text,
java.lang.String okText,
java.lang.String cancelText)
text - The text that explains the choice for the user.okText - The text displayed on the "ok"-button.cancelText - The text displayed on the "cancel"-button.
FreeColDialog
public boolean showConfirmDialog(Tile tile,
ModelMessage[] messages,
java.lang.String okText,
java.lang.String cancelText)
tile - An optional Tile to make visible (not
under the dialog!)messages - The messages that explains the choice for the user.okText - The text displayed on the "ok"-button.cancelText - The text displayed on the "cancel"-button.
FreeColDialog
public boolean showConfirmDialog(Tile tile,
StringTemplate text,
java.lang.String okText,
java.lang.String cancelText)
tile - A Tile to make visible (not under the dialog!)text - The text that explains the choice for the user.okText - The text displayed on the "ok"-button.cancelText - The text displayed on the "cancel"-button.
FreeColDialogpublic void showDeclarationDialog()
public java.util.List<Goods> showDumpCargoDialog(Unit unit)
DumpCargoDialog.
unit - The Unit that is dumping.
Goods to dump.public int showEmigrationPanel(boolean fountainOfYouth)
fountainOfYouth - a boolean value
public int showEuropeDialog(EuropePanel.EuropeAction europeAction)
europeAction - the type of panel to display
FreeColDialog.getResponseInt.public void showEuropePanel()
EuropePanel.
EuropePanelpublic void showEventPanel(Canvas.EventType type)
type - The EventType.
public void showEventPanel(Tile tile,
Canvas.EventType type)
tile - An optional Tile to make visible.type - The EventType.public void showFreeColPanel(FreeColPanel panel)
panel - The panel to be displayed
public void showFreeColPanel(FreeColPanel panel,
Tile tile)
panel - The panel to be displayedtile - A Tile to make visible (not under the panel!)public <T> T showFreeColDialog(FreeColDialog<T> freeColDialog)
freeColDialog - The dialog to be displayed
reponse returned by
the dialog.
public <T> T showFreeColDialog(FreeColDialog<T> freeColDialog,
Tile tile)
freeColDialog - The dialog to be displayedtile - A Tile to make visible (not under the dialog!)
reponse returned by
the dialog.public void showIndianSettlementPanel(IndianSettlement indianSettlement)
indianSettlement - The IndianSettlement to display.
public Canvas.TradeAction showIndianSettlementTradeDialog(Settlement settlement,
boolean canBuy,
boolean canSell,
boolean canGift)
IndianSettlement.
settlement - The native settlement to trade with.canBuy - Show a "buy" option.canSell - Show a "sell" option.canGift - Show a "gift" option.
public void showInformationMessage(FreeColObject displayObject,
java.lang.String messageId)
displayObject - Optional object for displaying an iconmessageId - The messageId of the message to display.
public void showInformationMessage(FreeColObject displayObject,
StringTemplate template)
displayObject - Optional object for displaying an icontemplate - the StringTemplate to displaypublic void showInformationMessage(ModelMessage message)
public void showInformationMessage(java.lang.String messageId)
messageId - The messageId of the message to display.public void showInformationMessage(StringTemplate template)
template - the StringTemplate to display
public java.lang.String showInputDialog(Tile tile,
StringTemplate text,
java.lang.String defaultValue,
java.lang.String okText,
java.lang.String cancelText,
boolean rejectEmptyString)
tile - An optional tile to make visible (not under the dialog).text - The text that explains the action to the user.defaultValue - The default value appearing in the text field.okText - The text displayed on the "ok"-button.cancelText - The text displayed on the "cancel"-button. Use null
to disable the cancel-option.rejectEmptyString - a boolean value
FreeColDialogpublic java.io.File showLoadDialog(java.io.File directory)
showLoadDialog(directory, new FileFilter[] {FreeColDialog.getFSGFileFilter()});
directory - The directory containing the files.
File.FreeColDialog
public java.io.File showLoadDialog(java.io.File directory,
javax.swing.filechooser.FileFilter[] fileFilters)
directory - The directory containing the files.fileFilters - The file filters which the user can select in the
dialog.
File.FreeColDialog
public boolean showLoadingSavegameDialog(boolean publicServer,
boolean singleplayer)
LoadingSavegameDialog
after calling this method.
publicServer - Default value.singleplayer - Default value.
true if the "ok"-button was pressed and
false otherwise.public void showMainPanel()
MainPanel.
MainPanelprivate java.util.List<ModelMessage> filterEventPanels(ModelMessage[] messages)
messages - The list of ModelMessage to filter.
public void showModelMessages(ModelMessage... modelMessages)
modelMessages -
public DiplomaticTrade showNegotiationDialog(Unit unit,
Settlement settlement,
DiplomaticTrade agreement)
NegotiationDialog.
unit - The Unit that is negotiating.settlement - A Settlement that is negotiating.agreement - The current DiplomaticTrade agreement.
NegotiationDialogpublic void showOpenGamePanel()
OpenGamePanel.
public void showOpeningVideoPanel()
VideoPanel.
public void showPanel(FreeColPanel panel)
FreeColPanel.
panel - a FreeColPanel value
public void showPanel(FreeColPanel panel,
boolean centered)
FreeColPanel.
panel - a FreeColPanel valuecentered - a boolean value
public void showPopup(javax.swing.JPopupMenu popup,
int x,
int y)
popup - The JPopupMenu to show.x - The x-coordinate at which to show the popup.y - The y-coordinate at which to show the popup.
public boolean showPreCombatDialog(FreeColGameObject attacker,
FreeColGameObject defender,
Tile tile)
attacker - The attacker.defender - The defender.tile - A Tile to make visible.
public void showReportTurnPanel(ModelMessage... messages)
messages - The ModelMessages to show.
public java.io.File showSaveDialog(java.io.File directory,
java.lang.String defaultName)
showSaveDialog(directory, new FileFilter[] {FreeColDialog.getFSGFileFilter()}, defaultName);
directory - The directory containing the files in which the user may
overwrite.defaultName - Default filename for the savegame.
File.FreeColDialog
public java.io.File showSaveDialog(java.io.File directory,
java.lang.String standardName,
javax.swing.filechooser.FileFilter[] fileFilters,
java.lang.String defaultName)
directory - The directory containing the files in which the user may
overwrite.standardName - This extension will be added to the specified
filename (if not added by the user).fileFilters - The available file filters in the dialog.defaultName - Default filename for the savegame.
File.FreeColDialog
public Canvas.ScoutColonyAction showScoutForeignColonyDialog(Colony colony,
Unit unit,
boolean canNegotiate)
colony - The Colony to be scouted.unit - The Unit that is scouting.canNegotiate - True if negotation is a valid choice.
public Canvas.ScoutIndianSettlementAction showScoutIndianSettlementDialog(IndianSettlement settlement,
java.lang.String number)
settlement - The IndianSettlement to be scouted.number - The number of settlements in the settlement owner nation.
public Location showSelectDestinationDialog(Unit unit)
unit - The Unit to select a destination for.
public Canvas.BuyAction showBuyDialog(Unit unit,
Settlement settlement,
Goods goods,
int gold,
boolean canBuy)
unit - The Unit that is buying.settlement - The Settlement to buy from.goods - The Goods to buy.gold - The current negotiated price.canBuy - True if buy is a valid option.
public Canvas.SellAction showSellDialog(Unit unit,
Settlement settlement,
Goods goods,
int gold)
unit - The Unit that is selling.settlement - The Settlement to sell to.goods - The Goods to sell.gold - The current negotiated price.
public void showServerListPanel(java.lang.String username,
java.util.ArrayList<ServerInfo> serverList)
ServerListPanel.
username - The username that should be used when connecting to one
of the servers on the list.serverList - The list containing the servers retrieved from the
metaserver.ServerListPanel
public <T> T showSimpleChoiceDialog(Tile tile,
java.lang.String text,
java.lang.String cancelText,
java.util.List<T> objects)
tile - An optional tile to make visible (not under the dialog).text - The text that explains the choice for the user.cancelText - The text displayed on the "cancel"-button.objects - The List containing the objects to create buttons for.
public void showStartGamePanel(Game game,
Player player,
boolean singlePlayerMode)
StartGamePanel.
game - The Game that is about to start.player - The Player using this client.singlePlayerMode - 'true' if the user wants to start a single player
game, 'false' otherwise.StartGamePanelpublic void showStatusPanel(java.lang.String message)
Canvas.
This includes all the showXXX-methods. In addition,
closeStatusPanel() also removes this panel.
message - The text message to display on the status panel.StatusPanelpublic void showSubPanel(FreeColPanel panel)
FreeColPanel.
panel - FreeColPanel, panel to show
public void showSubPanel(FreeColPanel panel,
Canvas.PopupPosition popupPosition)
FreeColPanel at a generalized position.
panel - FreeColPanel, panel to showpopupPosition - PopupPosition The generalized
position to place the panel.
public void showTilePopup(Tile tile,
int x,
int y)
tile - The Tile where the popup occurred.x - The x-coordinate on the screen where the popup needs to be
placed.y - The y-coordinate on the screen where the popup needs to be
placed.TilePopuppublic TradeRoute showTradeRouteDialog(Unit unit)
unit - The Unit to select a trade route for.
public Canvas.MissionaryAction showUseMissionaryDialog(Unit unit,
IndianSettlement settlement,
boolean canEstablish,
boolean canDenounce)
unit - The Unit speaking to the settlement.settlement - The IndianSettlement being visited.canEstablish - Is establish a valid option.canDenounce - Is denounce a valid option.
public void updateGameOptions()
public void updateGoldLabel()
public void updateMapGeneratorOptions()
public void updateSizes()
private javax.swing.JInternalFrame addAsFrame(javax.swing.JComponent comp,
boolean toolBox)
comp != statusPanel).
comp - The component to add to this ToEuropePanel.toolBox - Should be set to true if the resulting frame
is used as a toolbox (that is: it should not be counted
as a frame).
JInternalFrame that was created and added.
private javax.swing.JInternalFrame addAsFrame(javax.swing.JComponent comp,
boolean toolBox,
Canvas.PopupPosition popupPosition)
comp != statusPanel).
comp - The component to add to this ToEuropePanel.toolBox - Should be set to true if the resulting frame
is used as a toolbox (that is: it should not be counted
as a frame).popupPosition - a PopupPosition value
JInternalFrame that was created and added.private void createKeyBindings()
private javax.swing.JInternalFrame getInternalFrame(java.awt.Component c)
c - The component.
null if
no internal frame is found.private Canvas.PopupPosition getPopupPosition(Tile tile)
tile - A Tile to be made visible.
PopupPosition for a panel to be displayed.private void takeFocus()
public void showSettlement(Settlement s)
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