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java.lang.Objectjava.awt.Component
java.awt.Container
javax.swing.JComponent
javax.swing.JLayeredPane
javax.swing.JDesktopPane
net.sf.freecol.client.gui.Canvas
public final class Canvas
The main container for the other GUI components in FreeCol. This container is
where the panels, dialogs and menus are added. In addition, this is the
component in which the map graphics are displayed.
Displaying panels and a dialogs
Canvas contains methods to display various panels and dialogs.
Most of these methods use i18n to get
localized text. Here is an example:
if (canvas.showConfirmDialog("choice.text", "choice.yes", "choice.no")) { //
DO SOMETHING. }
i18n for more
information. showXXXDialog, the calling
thread will wait until that dialog is dismissed before returning. In
contrast, a showXXXPanel-method returns immediatly.
| Nested Class Summary |
|---|
| Nested classes/interfaces inherited from class javax.swing.JDesktopPane |
|---|
javax.swing.JDesktopPane.AccessibleJDesktopPane |
| Nested classes/interfaces inherited from class javax.swing.JLayeredPane |
|---|
javax.swing.JLayeredPane.AccessibleJLayeredPane |
| Nested classes/interfaces inherited from class javax.swing.JComponent |
|---|
javax.swing.JComponent.AccessibleJComponent |
| Nested classes/interfaces inherited from class java.awt.Container |
|---|
java.awt.Container.AccessibleAWTContainer |
| Nested classes/interfaces inherited from class java.awt.Component |
|---|
java.awt.Component.AccessibleAWTComponent, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy |
| Field Summary | |
|---|---|
static java.lang.String |
COPYRIGHT
|
static java.lang.String |
LICENSE
|
static java.lang.String |
REVISION
|
| Fields inherited from class javax.swing.JDesktopPane |
|---|
LIVE_DRAG_MODE, OUTLINE_DRAG_MODE |
| Fields inherited from class javax.swing.JLayeredPane |
|---|
DEFAULT_LAYER, DRAG_LAYER, FRAME_CONTENT_LAYER, LAYER_PROPERTY, MODAL_LAYER, PALETTE_LAYER, POPUP_LAYER |
| Fields inherited from class javax.swing.JComponent |
|---|
accessibleContext, listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW |
| Fields inherited from class java.awt.Component |
|---|
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT |
| Fields inherited from interface java.awt.image.ImageObserver |
|---|
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH |
| Constructor Summary | |
|---|---|
Canvas(FreeColClient client,
java.awt.Rectangle bounds,
GUI gui)
The constructor to use. |
|
| Method Summary | |
|---|---|
java.awt.Component |
add(java.awt.Component comp)
Adds a component to this Canvas. |
void |
add(java.awt.Component comp,
java.lang.Integer i)
Adds a component to this Canvas. |
void |
add(java.awt.Component comp,
java.lang.Integer i,
boolean update)
Adds a component to this Canvas. |
javax.swing.JInternalFrame |
addAsFrame(javax.swing.JComponent comp)
Adds a component centered on this Canvas inside a frame. |
javax.swing.JInternalFrame |
addAsSimpleFrame(javax.swing.JComponent comp)
Adds a component centered on this Canvas inside a frame. |
java.awt.Component |
addCentered(java.awt.Component comp)
Adds a component centered on this Canvas. |
void |
addCentered(java.awt.Component comp,
java.lang.Integer i)
Adds a component centered on this Canvas. |
void |
closeMainPanel()
Closes the MainPanel. |
void |
closeMenus()
Closes all the menus that are currently open. |
void |
closeStatusPanel()
Closes the StatusPanel. |
boolean |
confirmQuitDialog()
Displays a "Are you sure you want to quit"-dialog in which the user may choose to quit or cancel. |
boolean |
containsInGameComponents()
Checks if this Canvas contains any ingame components. |
void |
deactivateMovable(javax.swing.JComponent c)
Removes the mouse listeners for moving the frame of the given component. |
void |
displayChatMessage(Player sender,
java.lang.String message,
boolean privateChat)
Tells the map controls that a chat message was recieved. |
void |
displayChatMessage(java.lang.String message)
Displays a chat message originating from this client. |
void |
errorMessage(java.lang.String messageID)
Displays an error message. |
void |
errorMessage(java.lang.String messageID,
java.lang.String message)
Displays an error message. |
FreeColClient |
getClient()
Returns the freeColClient. |
ClientOptionsDialog |
getClientOptionsDialog()
Returns the ClientOptionsDialog. |
EuropePanel |
getEuropePanel()
Gets the EuropePanel. |
GUI |
getGUI()
Returns this Canvas's GUI. |
javax.swing.ImageIcon |
getImageIcon(java.lang.Object display)
|
ImageProvider |
getImageProvider()
Returns the image provider that is being used by this canvas. |
javax.swing.JMenuBar |
getJMenuBar()
Gets the menu bar. |
LoadingSavegameDialog |
getLoadingSavegameDialog()
Gets the LoadingSavegameDialog. |
MainPanel |
getMainPanel()
Gets the MainPanel. |
int |
getMenuBarHeight()
Gets the height of the menu bar. |
StartGamePanel |
getStartGamePanel()
Gets the StartGamePanel that lies in this container. |
boolean |
isClientOptionsDialogShowing()
Checks if the ClientOptionsDialog is visible. |
boolean |
isMapboardActionsEnabled()
Checks if mapboard actions should be enabled. |
boolean |
isShowingSubPanel()
Checks if this Canvas displaying another panel. |
void |
newGame()
Displays a quit dialog and, if desired, logouts the current game and shows the new game panel. |
void |
paintComponent(java.awt.Graphics g)
Paints this component. |
void |
quit()
Quits the application. |
void |
refresh()
Refreshes this Canvas visually. |
void |
refreshTile(int x,
int y)
Refreshes the screen at the specified Tile. |
void |
refreshTile(Map.Position p)
Refreshes the screen at the specified Tile. |
void |
refreshTile(Tile t)
Refreshes the screen at the specified Tile. |
void |
remove(java.awt.Component comp)
Removes the given component from this Container. |
void |
remove(java.awt.Component comp,
boolean update)
Removes the given component from this Container. |
void |
removeInGameComponents()
Removes components that is only used when in game. |
void |
resetFreeColMenuBar()
Creates and sets a FreeColMenuBar on this
Canvas. |
void |
returnToTitle()
Closes all panels, changes the background and shows the main menu. |
void |
setJMenuBar(javax.swing.JMenuBar mb)
Sets the menu bar. |
int |
showArmedUnitIndianSettlementDialog(IndianSettlement settlement)
Displays a dialog that asks the user what he wants to do with his armed unit in the indian settlement. |
void |
showChatPanel()
Displays the ChatPanel. |
java.lang.Object |
showChoiceDialog(java.lang.String text,
java.lang.String cancelText,
java.util.Iterator<?> iterator)
Displays a dialog with a text and a cancel-button, in addition to buttons for each of the objects returned for the given Iterator. |
java.lang.Object |
showChoiceDialog(java.lang.String text,
java.lang.String cancelText,
java.lang.Object[] objects)
Displays a dialog with a text and a cancel-button, in addition to buttons for each of the objects in the array. |
int |
showChooseFoundingFatherDialog(int[] possibleFoundingFathers)
Shows a panel where the player may choose the next founding father to recruit. |
boolean |
showClientOptionsDialog()
Displays a dialog for setting client options. |
void |
showColonyPanel(Colony colony)
Displays the colony panel of the given Colony. |
void |
showColopediaPanel(int type)
Shows a panel displaying Colopedia Information. |
void |
showColopediaPanel(int type,
int action)
Shows a panel displaying Colopedia Information. |
boolean |
showConfirmDialog(ModelMessage[] messages,
java.lang.String okText,
java.lang.String cancelText)
Displays a dialog with a text and a ok/cancel option. |
boolean |
showConfirmDialog(java.lang.String text,
java.lang.String okText,
java.lang.String cancelText)
Displays a dialog with a text and a ok/cancel option. |
boolean |
showConfirmDialog(java.lang.String text,
java.lang.String okText,
java.lang.String cancelText,
java.lang.String[][] replace)
Displays a dialog with a text and a ok/cancel option. |
void |
showDeclarationDialog()
Shows the DeclarationDialog. |
int |
showEmigrationPanel()
Shows the panel that allows the user to choose which unit will emigrate from Europe. |
void |
showEuropePanel()
Displays the EuropePanel. |
boolean |
showEventDialog(int eventID)
Shows the EventPanel. |
boolean |
showGameOptionsDialog(boolean editable)
Displays a dialog for setting game options. |
boolean |
showInciteDialog(Player enemy,
int amount)
Displays a yes/no question to the user asking if he wants to pay the given amount to an indian tribe in order to have them declare war on the given player. |
void |
showIndianSettlementPanel(IndianSettlement settlement)
Displays the indian settlement panel of the given IndianSettlement. |
void |
showInformationMessage(java.lang.String messageId)
Shows a message with some information and an "OK"-button. |
void |
showInformationMessage(java.lang.String messageId,
java.lang.String[][] replace)
Shows a message with some information and an "OK"-button. |
java.lang.String |
showInputDialog(java.lang.String text,
java.lang.String defaultValue,
java.lang.String okText,
java.lang.String cancelText)
Displays a dialog with a text field and a ok/cancel option. |
java.io.File |
showLoadDialog(java.io.File directory)
Displays a dialog where the user may choose a file. |
java.io.File |
showLoadDialog(java.io.File directory,
javax.swing.filechooser.FileFilter[] fileFilters)
Displays a dialog where the user may choose a file. |
boolean |
showLoadingSavegameDialog(boolean publicServer,
boolean singleplayer)
Displays a dialog for setting options when loading a savegame. |
void |
showMainPanel()
Shows the MainPanel. |
boolean |
showMapGeneratorOptionsDialog(boolean editable)
Displays a dialog for setting the map generator options. |
void |
showModelMessage(ModelMessage modelMessage)
Displays a single ModelMessage. |
void |
showModelMessages(ModelMessage[] modelMessages)
Displays a number of ModelMessages. |
boolean |
showMonarchPanel(int action,
java.lang.String[][] replace)
Displays the monarch action panel. |
void |
showNewGamePanel()
Displays the NewGamePanel. |
void |
showOpenGamePanel()
Shows the OpenGamePanel. |
void |
showPopup(javax.swing.JPopupMenu popup,
int x,
int y)
Shows the given popup at the given position on the screen. |
boolean |
showPreCombatDialog(Unit attacker,
Unit defender,
Settlement settlement)
Displays the showPreCombatDialog. |
int |
showPurchaseDialog()
Displays the PurchaseDialog. |
boolean |
showRecruitDialog()
Displays the RecruitDialog. |
void |
showReportPanel(java.lang.String classname)
Shows a report panel. |
java.io.File |
showSaveDialog(java.io.File directory,
java.lang.String defaultName)
Displays a dialog where the user may choose a filename. |
java.io.File |
showSaveDialog(java.io.File directory,
java.lang.String standardName,
javax.swing.filechooser.FileFilter[] fileFilters,
java.lang.String defaultName)
Displays a dialog where the user may choose a filename. |
int |
showScoutIndianSettlementDialog(IndianSettlement settlement)
Displays a dialog that asks the user what he wants to do with his scout in the indian settlement. |
void |
showServerListPanel(java.lang.String username,
java.util.ArrayList<ServerInfo> serverList)
Displays the ServerListPanel. |
void |
showStartGamePanel(Game game,
Player player,
boolean singlePlayerMode)
Displays the StartGamePanel. |
void |
showStatusPanel(java.lang.String message)
Shows a status message that cannot be dismissed. |
void |
showTilePanel(Tile tile)
Displays the tile panel of the given Tile. |
void |
showTilePopup(Map.Position pos,
int x,
int y)
Shows a tile popup. |
TradeRoute |
showTradeRouteDialog()
Displays the TradeRouteDialog. |
boolean |
showTradeRouteInputDialog(TradeRoute route)
Displays the TradeRouteInputDialog. |
boolean |
showTrainDialog()
Displays the TrainDialog. |
void |
showTurnReport(java.util.ArrayList<ModelMessage> messages)
Displays all model messages for the current turn. |
java.util.List<java.lang.Object> |
showUseMissionaryDialog(IndianSettlement settlement)
Displays a dialog that asks the user what he wants to do with his missionary in the indian settlement. |
void |
showVictoryPanel()
Displays the VictoryPanel. |
void |
showWarehouseDialog(Colony colony)
Displays the WarehouseDialog. |
void |
updateGoldLabel()
Updates the label displaying the current amount of gold. |
void |
updateJMenuBar()
Updates the menu bar. |
| Methods inherited from class javax.swing.JDesktopPane |
|---|
getAccessibleContext, getAllFrames, getAllFramesInLayer, getDesktopManager, getDragMode, getSelectedFrame, getUI, getUIClassID, isOpaque, paramString, setDesktopManager, setDragMode, setSelectedFrame, setUI, updateUI |
| Methods inherited from class javax.swing.JLayeredPane |
|---|
addImpl, getComponentCountInLayer, getComponentsInLayer, getComponentToLayer, getIndexOf, getLayer, getLayer, getLayeredPaneAbove, getObjectForLayer, getPosition, highestLayer, insertIndexForLayer, isOptimizedDrawingEnabled, lowestLayer, moveToBack, moveToFront, paint, putLayer, remove, removeAll, setLayer, setLayer, setPosition |
| Methods inherited from class javax.swing.JComponent |
|---|
addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, isDoubleBuffered, isLightweightComponent, isManagingFocus, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paintBorder, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printChildren, printComponent, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update |
| Methods inherited from class java.awt.Container |
|---|
add, add, add, add, addContainerListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusBackward, transferFocusDownCycle, validate, validateTree |
| Methods inherited from class java.awt.Component |
|---|
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusUpCycle |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final java.lang.String COPYRIGHT
public static final java.lang.String LICENSE
public static final java.lang.String REVISION
| Constructor Detail |
|---|
public Canvas(FreeColClient client,
java.awt.Rectangle bounds,
GUI gui)
client - main control class.bounds - The bounds of this Canvas.gui - The object responsible of drawing the map onto this component.| Method Detail |
|---|
public ClientOptionsDialog getClientOptionsDialog()
ClientOptionsDialog.
ClientOptionsDialogClientOptionspublic void setJMenuBar(javax.swing.JMenuBar mb)
mb - The menu bar.FreeColMenuBarpublic javax.swing.JMenuBar getJMenuBar()
FreeColMenuBarpublic void updateGoldLabel()
public void paintComponent(java.awt.Graphics g)
GUI.display(java.awt.Graphics2D) to draw
the map/background on this component.
paintComponent in class javax.swing.JComponentg - The Graphics context in which to draw this component.GUI.display(java.awt.Graphics2D)public int getMenuBarHeight()
public void showStartGamePanel(Game game,
Player player,
boolean singlePlayerMode)
StartGamePanel.
game - The Game that is about to start.player - The Player using this client.singlePlayerMode - 'true' if the user wants to start a single player
game, 'false' otherwise.StartGamePanel
public void showServerListPanel(java.lang.String username,
java.util.ArrayList<ServerInfo> serverList)
ServerListPanel.
username - The username that should be used when connecting to one
of the servers on the list.serverList - The list containing the servers retrived from the
metaserver.ServerListPanelpublic void showVictoryPanel()
VictoryPanel.
VictoryPanelpublic void showWarehouseDialog(Colony colony)
WarehouseDialog.
WarehouseDialogpublic void showChatPanel()
ChatPanel.
ChatPanelpublic void showNewGamePanel()
NewGamePanel.
NewPanelpublic void showTurnReport(java.util.ArrayList<ModelMessage> messages)
messages - A list of messages to display.public void showModelMessage(ModelMessage modelMessage)
modelMessage - The message to display.public void showModelMessages(ModelMessage[] modelMessages)
modelMessages - public javax.swing.ImageIcon getImageIcon(java.lang.Object display)
public void showDeclarationDialog()
DeclarationDialog.
DeclarationDialog
public boolean showConfirmDialog(java.lang.String text,
java.lang.String okText,
java.lang.String cancelText)
text - The text that explains the choice for the user.okText - The text displayed on the "ok"-button.cancelText - The text displayed on the "cancel"-button.
FreeColDialog
public boolean showConfirmDialog(java.lang.String text,
java.lang.String okText,
java.lang.String cancelText,
java.lang.String[][] replace)
text - The text that explains the choice for the user.okText - The text displayed on the "ok"-button.cancelText - The text displayed on the "cancel"-button.replace - An array of strings that will be inserted somewhere in the
text.
FreeColDialog
public boolean showPreCombatDialog(Unit attacker,
Unit defender,
Settlement settlement)
showPreCombatDialog.
attacker - an Unit valuedefender - an Unit valuesettlement - a Settlement value
boolean value
public boolean showConfirmDialog(ModelMessage[] messages,
java.lang.String okText,
java.lang.String cancelText)
messages - The messages that explains the choice for the user.okText - The text displayed on the "ok"-button.cancelText - The text displayed on the "cancel"-button.
FreeColDialogpublic boolean isClientOptionsDialogShowing()
ClientOptionsDialog is visible.
true if no internal frames are open.public boolean isMapboardActionsEnabled()
true if no internal frames are open.public boolean isShowingSubPanel()
Canvas displaying another panel.
Note that the previous implementation could throw exceptions in some cases, thus the change.
true if the Canvas is displaying an
internal frame.public boolean showGameOptionsDialog(boolean editable)
true if the game options have been modified, and
false otherwise.public LoadingSavegameDialog getLoadingSavegameDialog()
LoadingSavegameDialog.
LoadingSavegameDialog.
public boolean showLoadingSavegameDialog(boolean publicServer,
boolean singleplayer)
LoadingSavegameDialog
after calling this method.
publicServer - Default value.singleplayer - Default value.
true if the "ok"-button was pressed and
false otherwise.public boolean showClientOptionsDialog()
true if the client options have been modified, and
false otherwise.public boolean showMapGeneratorOptionsDialog(boolean editable)
editable - The options are only allowed to be changed if this
variable is true.
true if the options have been modified, and
false otherwise.public java.io.File showLoadDialog(java.io.File directory)
showLoadDialog(directory, new FileFilter[] {FreeColDialog.getFSGFileFilter()});
directory - The directory containing the files.
File.FreeColDialog
public java.io.File showLoadDialog(java.io.File directory,
javax.swing.filechooser.FileFilter[] fileFilters)
directory - The directory containing the files.fileFilters - The file filters which the user can select in the
dialog.
File.FreeColDialog
public java.io.File showSaveDialog(java.io.File directory,
java.lang.String defaultName)
showSaveDialog(directory, new FileFilter[] {FreeColDialog.getFSGFileFilter()}, defaultName);
directory - The directory containing the files in which the user may
overwrite.defaultName - Default filename for the savegame.
File.FreeColDialog
public java.io.File showSaveDialog(java.io.File directory,
java.lang.String standardName,
javax.swing.filechooser.FileFilter[] fileFilters,
java.lang.String defaultName)
directory - The directory containing the files in which the user may
overwrite.standardName - This extension will be added to the specified
filename (if not added by the user).fileFilters - The available file filters in the dialog.defaultName - Default filename for the savegame.
File.FreeColDialogpublic int showScoutIndianSettlementDialog(IndianSettlement settlement)
settlement - The indian settlement that is being scouted.
public int showArmedUnitIndianSettlementDialog(IndianSettlement settlement)
settlement - The indian settlement that is going to be attacked or
demanded.
public java.util.List<java.lang.Object> showUseMissionaryDialog(IndianSettlement settlement)
settlement - The indian settlement that is being visited.
public boolean showInciteDialog(Player enemy,
int amount)
enemy - The european player to attack.amount - The amount of gold to pay.
public java.lang.String showInputDialog(java.lang.String text,
java.lang.String defaultValue,
java.lang.String okText,
java.lang.String cancelText)
text - The text that explains the action to the user.defaultValue - The default value appearing in the text field.okText - The text displayed on the "ok"-button.cancelText - The text displayed on the "cancel"-button. Use null
to disable the cancel-option.
FreeColDialog
public java.lang.Object showChoiceDialog(java.lang.String text,
java.lang.String cancelText,
java.util.Iterator<?> iterator)
Iterator.
text - The text that explains the choice for the user.cancelText - The text displayed on the "cancel"-button.iterator - The Iterator containing the objects to
create buttons for.
public java.lang.Object showChoiceDialog(java.lang.String text,
java.lang.String cancelText,
java.lang.Object[] objects)
text - The text that explains the choice for the user.cancelText - The text displayed on the "cancel"-button.objects - The array containing the objects to create buttons for.
public void showStatusPanel(java.lang.String message)
Canvas.
This includes all the showXXX-methods. In addition,
closeStatusPanel() and closeMenus() also removes this
panel.
message - The text message to display on the status panel.StatusPanelpublic void closeStatusPanel()
StatusPanel.
showStatusPanel(java.lang.String)public void showColopediaPanel(int type)
type - The type of colopedia panel to display.
public void showColopediaPanel(int type,
int action)
type - The type of colopedia panel to display.action - The details to display.public void showReportPanel(java.lang.String classname)
classname - The class name of the report panel to be displayed.public int showChooseFoundingFatherDialog(int[] possibleFoundingFathers)
possibleFoundingFathers - The different founding fathers the player
may choose.
FoundingFatherpublic boolean showEventDialog(int eventID)
EventPanel.
eventID - The type of EventPanel to be displayed.
true.public void showEuropePanel()
EuropePanel.
EuropePanelpublic boolean showRecruitDialog()
RecruitDialog. Does not return from this
method before the panel is closed.
public int showPurchaseDialog()
PurchaseDialog. Does not return from this
method before the panel is closed.
public boolean showTrainDialog()
TrainDialog. Does not return from this
method before the panel is closed.
public TradeRoute showTradeRouteDialog()
TradeRouteDialog. Does not return from this
method before the panel is closed.
public boolean showTradeRouteInputDialog(TradeRoute route)
TradeRouteInputDialog. Does not return from
this method before the panel is closed.
public void showColonyPanel(Colony colony)
Colony.
colony - The colony whose panel needs to be displayed.ColonyPanelpublic void showIndianSettlementPanel(IndianSettlement settlement)
IndianSettlement.
settlement - The indian settlement whose panel needs to be
displayed.IndianSettlementpublic void showTilePanel(Tile tile)
Tile.
tile - The tile whose panel needs to be displayed.Tile
public boolean showMonarchPanel(int action,
java.lang.String[][] replace)
action - The monarch action.replace - The replacement strings.
Monarchpublic int showEmigrationPanel()
public void updateJMenuBar()
public void resetFreeColMenuBar()
FreeColMenuBar on this
Canvas.
FreeColMenuBarpublic void remove(java.awt.Component comp)
remove in class java.awt.Containercomp - The component to remove from this Container.
public void remove(java.awt.Component comp,
boolean update)
comp - The component to remove from this Container.update - The Canvas will be enabled, the graphics
repainted and both the menubar and the actions will be updated
if this parameter is true.public java.awt.Component add(java.awt.Component comp)
add in class java.awt.Containercomp - The component to add to this ToEuropePanel.
public java.awt.Component addCentered(java.awt.Component comp)
comp != statusPanel).
comp - The component to add to this ToEuropePanel.
public javax.swing.JInternalFrame addAsFrame(javax.swing.JComponent comp)
comp != statusPanel).
comp - The component to add to this ToEuropePanel.i - The layer to add the component to (see JLayeredPane).
JInternalFrame that was created and added.public javax.swing.JInternalFrame addAsSimpleFrame(javax.swing.JComponent comp)
comp != statusPanel).
The frame cannot be moved or resized.
comp - The component to add to this ToEuropePanel.i - The layer to add the component to (see JLayeredPane).
JInternalFrame that was created and added.public void deactivateMovable(javax.swing.JComponent c)
c - The component the listeneres should be removed from.
public void addCentered(java.awt.Component comp,
java.lang.Integer i)
comp != statusPanel).
comp - The component to add to this ToEuropePanel.i - The layer to add the component to (see JLayeredPane).
public void add(java.awt.Component comp,
java.lang.Integer i)
comp != statusPanel).
comp - The component to add to this ToEuropePanel.i - The layer to add the component to (see JLayeredPane).
public void add(java.awt.Component comp,
java.lang.Integer i,
boolean update)
comp != statusPanel).
comp - The component to add to this ToEuropePanel.i - The layer to add the component to (see JLayeredPane).public EuropePanel getEuropePanel()
EuropePanel.
EuropePanel.
public void showPopup(javax.swing.JPopupMenu popup,
int x,
int y)
popup - The JPopupMenu to show.x - The x-coordinate at which to show the popup.y - The y-coordinate at which to show the popup.
public void showTilePopup(Map.Position pos,
int x,
int y)
pos - The coordinates of the Tile where the popup occured.x - The x-coordinate on the screen where the popup needs to be
placed.y - The y-coordinate on the screen where the popup needs to be
placed.TilePopuppublic void errorMessage(java.lang.String messageID)
messageID - The i18n-keyname of the error message to display.
public void errorMessage(java.lang.String messageID,
java.lang.String message)
messageID - The i18n-keyname of the error message to display.message - An alternativ message to display if the resource specified
by messageID is unavailable.public void showInformationMessage(java.lang.String messageId)
messageId - The messageId of the message to display.
public void showInformationMessage(java.lang.String messageId,
java.lang.String[][] replace)
canvas.showInformationMessage("noNeedForTheGoods", new String[][] {{"%goods%", goods.getName()}});
messageId - The messageId of the message to display.replace - All occurances of replace[i][0] in the
message gets replaced by replace[i][1].public void refresh()
public void refreshTile(int x,
int y)
x - The x-coordinate of the Tile to refresh.y - The y-coordinate of the Tile to refresh.public void refreshTile(Tile t)
t - The tile to refresh.public void refreshTile(Map.Position p)
p - The position of the tile to refresh.public ImageProvider getImageProvider()
public void closeMenus()
public void showMainPanel()
MainPanel.
MainPanelpublic MainPanel getMainPanel()
MainPanel.
MainPanel.MainPanelpublic void closeMainPanel()
MainPanel.
public void showOpenGamePanel()
OpenGamePanel.
public StartGamePanel getStartGamePanel()
StartGamePanel that lies in this container.
StartGamePanel.StartGamePanel
public void displayChatMessage(Player sender,
java.lang.String message,
boolean privateChat)
sender - The player who sent the chat message to the server.message - The chat message.privateChat - 'true' if the message is a private one, 'false'
otherwise.GUIMessagepublic void displayChatMessage(java.lang.String message)
message - The chat message.public void quit()
confirmQuitDialog() in
order to get a "Are you sure"-confirmation from the user.
public void returnToTitle()
public void removeInGameComponents()
public boolean containsInGameComponents()
Canvas contains any ingame components.
true if there is a single ingame component.public boolean confirmQuitDialog()
public GUI getGUI()
Canvas's GUI.
GUI.public FreeColClient getClient()
freeColClient associated with this
Canvas.public void newGame()
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