net.sf.freecol.client.control
Class InGameInputHandler.ShowErrorMessageSwingTask

java.lang.Object
  extended by net.sf.freecol.client.control.InGameInputHandler.SwingTask
      extended by net.sf.freecol.client.control.InGameInputHandler.ShowMessageSwingTask
          extended by net.sf.freecol.client.control.InGameInputHandler.ShowErrorMessageSwingTask
All Implemented Interfaces:
java.lang.Runnable
Enclosing class:
InGameInputHandler

 class InGameInputHandler.ShowErrorMessageSwingTask
extends InGameInputHandler.ShowMessageSwingTask

This class shows an error dialog.


Field Summary
private  java.lang.String _message
           
private  java.lang.String _messageId
           
 
Constructor Summary
InGameInputHandler.ShowErrorMessageSwingTask(java.lang.String messageId, java.lang.String message)
          Constructor.
 
Method Summary
protected  java.lang.Object doWork()
          Override this method to do the actual work.
 
Methods inherited from class net.sf.freecol.client.control.InGameInputHandler.ShowMessageSwingTask
show
 
Methods inherited from class net.sf.freecol.client.control.InGameInputHandler.SwingTask
getResult, invokeAndWait, invokeLater, invokeSpecial, run
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

_messageId

private java.lang.String _messageId

_message

private java.lang.String _message
Constructor Detail

InGameInputHandler.ShowErrorMessageSwingTask

public InGameInputHandler.ShowErrorMessageSwingTask(java.lang.String messageId,
                                                    java.lang.String message)
Constructor.

Parameters:
messageId - The i18n-keyname of the error message to display.
message - An alternative message to display if the resource specified by messageID is unavailable.
Method Detail

doWork

protected java.lang.Object doWork()
Description copied from class: InGameInputHandler.SwingTask
Override this method to do the actual work.

Specified by:
doWork in class InGameInputHandler.SwingTask
Returns:
result.