Your Home Port

The Home Port is a port city in your home country, where you can trade Goods, and train, recruit and buy Units. If you have not built a Drydock in any of your colonies, your damaged ships will also return to the Home Port for repairs.

As you generate Crosses in your colonies, colonists will appear at the docks of the Home Port. Unless William Brewster has joined the Continental Congress, many of these colonists will be Indentured Servants and Petty Criminals. Once William Brewster has been elected, these units will no longer appear at the docks, and you will be able to select the next colonist to emigrate from the recruitment list.

The recruitment list is a list of three colonists who are thinking about emigrating to the New World, but have not yet reached a decision. You can recruit them by offering gold as an incentive. At the beginning of the game, this is a good way of increasing the population of your colonies. However, the amount of gold required will greatly increase during the game.

If you have enough gold, you can also train colonists at the Royal Academy. In exchange for the education you provide, they will also emigrate to the New World. Not all types of colonists can be trained at the Royal Academy, however.

Ships and Artillery can also be purchased in the Home Port. You can also build these units in your colonies, as soon as you have built a Shipyard and an Armory, respectively.

Stian Grenborgen 2009-01-14